コード例 #1
0
 private void initMazePrefabs()
 {
     foreach (Renderer r in wallPrefab.GetComponentsInChildren <Renderer>())
     {
         r.material = materials[2];
     }
     foreach (Renderer r in floorPrefab.GetComponentsInChildren <Renderer>())
     {
         r.material = materials[0];
     }
     foreach (Renderer r in doorPrefab.GetComponentsInChildren <Renderer>())
     {
         r.material = materials[2];
     }
     foreach (Renderer r in breakablePrefab.GetComponentsInChildren <Renderer>())
     {
         r.material = materials[3];
     }
     foreach (Renderer r in jumpPrefab.GetComponentsInChildren <Renderer>())
     {
         r.material = materials[2];
     }
 }