// Update is called once per frame void Update() { currentState = anim.GetCurrentAnimatorStateInfo(0); anim.SetFloat(yVeloID, rb.velocity.y); // rotate based on position relative to opponent if (facingRight && transform.eulerAngles != Vector3.zero) { transform.eulerAngles = Vector3.zero; } else if (!facingRight && transform.eulerAngles != new Vector3(0, 180, 0)) { transform.eulerAngles = new Vector3(0, 180, 0); } if (transform.position.x < -9.935f && !Actions.grabbed) { transform.position = new Vector3(-9.935f, transform.position.y, transform.position.z); } else if (transform.position.x > 9.935f && !Actions.grabbed) { transform.position = new Vector3(9.935f, transform.position.y, transform.position.z); } if (Actions.acceptMove && Actions.standing) { if (opponent.transform.position.x < transform.position.x - .1f) { facingRight = false; } else if (opponent.transform.position.x > transform.position.x + .1f) { facingRight = true; } } if (anim.GetBool(KOID) || RoundManager.lockInputs) { anim.SetBool(crouchID, false); anim.SetBool(walkFID, false); anim.SetBool(walkBID, false); anim.SetBool(runID, false); } if (!Actions.airborne) { pushBox.offset = pushCenter; pushBox.size = pushSize; } else if (currentState.IsName("WallStick")) { pushBox.offset = pushCenter; pushBox.size = pushSize; } else { anim.SetBool(crouchID, false); anim.SetBool(runID, false); pushBox.offset = airPushCenter; pushBox.size = airPushSize; if (rb.velocity.y < 0) { pushBox.offset = pushCenter; pushBox.size = pushSize; } if (jumps == 0) { jumps = 1; } } pushTrigger.offset = new Vector2(pushBox.offset.x, pushBox.offset.y); pushTrigger.size = new Vector2(pushBox.size.x, pushBox.size.y + .3f); if (transform.position.x < -9.935f) { transform.position = new Vector3(-9.935f, transform.position.y, transform.position.z); } else if (transform.position.x > 9.935f) { transform.position = new Vector3(9.935f, transform.position.y, transform.position.z); } if (transform.position.y < minPosY) { transform.position = new Vector3(transform.position.x, minPosY, transform.position.z); Actions.airborne = false; } else if (transform.position.y > 1.2f) { Actions.airborne = true; } if (RoundManager.gameActive && !RoundManager.lockInputs && !HitDetect.pauseScreen.isPaused) { if (HitDetect.hitStop <= 0) { if ((MaxInput.GetAxis(Vertical) < 0 && Actions.acceptMove && Actions.standing) || (anim.GetBool(crouchID) && !Actions.acceptMove && Actions.standing)) { anim.SetBool(crouchID, true); } else { anim.SetBool(crouchID, false); } if (Actions.acceptMove && Actions.standing && !anim.GetBool(crouchID) && ((MaxInput.GetAxis(Horizontal) > 0 && facingRight) || (MaxInput.GetAxis(Horizontal) < 0 && !facingRight)) && !Actions.airborne && !anim.GetBool(runID)) { anim.SetBool(walkFID, true); } else { anim.SetBool(walkFID, false); } if (Actions.acceptMove && Actions.standing && !anim.GetBool(crouchID) && ((MaxInput.GetAxis(Horizontal) < 0 && facingRight) || (MaxInput.GetAxis(Horizontal) > 0 && !facingRight)) && !Actions.airborne && !backDash) { if ((GameObject.Find("PracticeModeManager").GetComponent <PracticeMode>().dummyState == "StandGuard" || GameObject.Find("PracticeModeManager").GetComponent <PracticeMode>().dummyState == "GuardAll") && transform.parent.name == "Player2") { anim.SetBool(walkBID, false); } else { anim.SetBool(walkBID, true); } } else { anim.SetBool(walkBID, false); } DoubleTapActions(); if ((Actions.acceptMove && jumps == 0 && MaxInput.GetAxis(Vertical) > 0 && Actions.standing) || (Actions.jumpCancel && jumps < maxJumps && MaxInput.GetAxis(Vertical) > 0 && !vertAxisInUse)) { if (jumps > 0) { sigil.GetComponent <Sigil>().colorChange = 0; sigil.GetComponent <Sigil>().scaleChange = 0; sigil.transform.position = new Vector3(transform.position.x, transform.position.y + .5f * pushBox.offset.y - .5f * pushBox.size.y, transform.position.z); sigil.transform.eulerAngles = new Vector3(75, 0, 0); } Actions.DisableAll(); pushBox.isTrigger = true; jumps++; jumping = .3f; Actions.recovering = true; if (MaxInput.GetAxis(Horizontal) > 0 && !anim.GetBool(runID)) { jumpRight = true; sigil.transform.eulerAngles = new Vector3(60, -40, 0); } else if (MaxInput.GetAxis(Horizontal) < 0 && !anim.GetBool(runID)) { jumpLeft = true; sigil.transform.eulerAngles = new Vector3(60, 40, 0); } vertAxisInUse = true; } } } else { Actions.DisableAll(); Actions.DisableBlitz(); } if (currentState.IsName("GroundBounce") || Actions.airborne) { anim.ResetTrigger(KDID); } if (MaxInput.GetAxisRaw(Vertical) == 0) { vertAxisInUse = false; } if (MaxInput.GetAxisRaw(Horizontal) == 0) { horiAxisInUse = false; justDefenseTime = 5; } if ((opponent.position.x > transform.position.x && MaxInput.GetAxis(Horizontal) < 0) || (opponent.position.x < transform.position.x && MaxInput.GetAxis(Horizontal) > 0)) { justDefenseTime--; } Blocking(); WallStick(); }