public void LaunchMenu() { System.Console.Clear(); Screen.PrintStartUpMenuScreen(); m_P1Name = getName(); Screen.PrintSelectGameModeMenuScreen(m_P1Name); m_GameMode.SelectGameMode(); if ((int)m_GameMode.GetGameMode() == (int)eGameMode.PVp) { Screen.PrintPlayerVsPlayerMenuScreen(m_P1Name); m_P2Name = getName(); } Screen.PrintSelectMatrixSizeMenuScreen(m_P1Name); m_MatrixSize.SelectMatrixSize(); if ((int)m_GameMode.GetGameMode() == (int)eGameMode.CVc) { m_P1Name = "computer1"; } }