public Node(CacheBase Cache, int Address) { EndianReader Reader = Cache.Reader; Reader.SeekTo(Address); Name = Cache.Strings.GetItemByID(Reader.ReadInt16()); Reader.ReadInt16(); ParentIndex = Reader.ReadInt16(); FirstChildIndex = Reader.ReadInt16(); NextSiblingIndex = Reader.ReadInt16(); Reader.ReadInt16(); Position = new Vector( Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle()); Rotation = new Vector( Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle(), Reader.ReadSingle()); TransformScale = Reader.ReadSingle(); TransformMatrix = Matrix4x3.Read(Reader); DistanceFromParent = Reader.ReadSingle(); }
public InstancedGeometry(CacheBase Cache, int Address) { EndianReader Reader = Cache.Reader; Reader.SeekTo(Address); Name = Cache.Strings.GetItemByID(Reader.ReadInt32()); NodeIndex = Reader.ReadInt32(); TransformScale = Reader.ReadSingle(); TransformMatrix = Matrix4x3.Read(Reader); }
public InstancedGeometry(CacheBase Cache, int Address, int modifier) { EndianReader Reader = Cache.Reader; Reader.SeekTo(Address); TransformScale = Reader.ReadSingle(); TransformMatrix = Matrix4x3.Read(Reader); SectionIndex = Reader.ReadInt16() + modifier; Reader.SeekTo(Address + 80); Name = Cache.Strings.GetItemByID(Reader.ReadInt16()); }
public scenario_structure_bsp(CacheBase Cache, int Address) { cache = Cache; EndianReader Reader = Cache.Reader; Reader.SeekTo(Address); #region sldt/lbsp ID //lbsp's sections address will be used instead of the one in sbsp int sectionAddress = 0; int sectionCount = 0; foreach (var item in Cache.IndexItems) { if (item.ClassCode == "scnr") { Reader.SeekTo(item.Offset + 76); int cnt = Reader.ReadInt32(); int ptr = Reader.ReadInt32() - Cache.Magic; int bspIndex = 0; for (int i = 0; i < cnt; i++) { Reader.SeekTo(ptr + 172 * i + 12); if (Cache.IndexItems.GetItemByID(Reader.ReadInt32()).Offset == Address) { bspIndex = i; break; } } Reader.SeekTo(item.Offset + 1844 + 12); int sldtID = Reader.ReadInt32(); int sldtAddress = Cache.IndexItems.GetItemByID(sldtID).Offset; Reader.SeekTo(sldtAddress + 4); cnt = Reader.ReadInt32(); ptr = Reader.ReadInt32() - Cache.Magic; Reader.SeekTo(ptr + 32 * bspIndex + 12); int lbspID = Reader.ReadInt32(); int lbspAddress = Cache.IndexItems.GetItemByID(lbspID).Offset; Reader.SeekTo(lbspAddress + 124); sectionCount = Reader.ReadInt32(); sectionAddress = Reader.ReadInt32() - Cache.Magic; Reader.SeekTo(lbspAddress + 268); geomRawID = Reader.ReadInt32(); break; } } #endregion Reader.SeekTo(Address + 236); XBounds = new Range <float>(Reader.ReadSingle(), Reader.ReadSingle()); YBounds = new Range <float>(Reader.ReadSingle(), Reader.ReadSingle()); ZBounds = new Range <float>(Reader.ReadSingle(), Reader.ReadSingle()); #region Clusters Block Reader.SeekTo(Address + 308); int iCount = Reader.ReadInt32(); int iOffset = Reader.ReadInt32() - Cache.Magic; for (int i = 0; i < iCount; i++) { Clusters.Add(new Cluster(Cache, iOffset + 140 * i)); } #endregion #region Shaders Block Reader.SeekTo(Address + 320); iCount = Reader.ReadInt32(); iOffset = Reader.ReadInt32() - Cache.Magic; for (int i = 0; i < iCount; i++) { Shaders.Add(new ReachRetail.render_model.Shader(Cache, iOffset + 44 * i)); } #endregion #region GeometryInstances Block Reader.SeekTo(Address + 608); iCount = Reader.ReadInt32(); iOffset = Reader.ReadInt32() - Cache.Magic; for (int i = 0; i < iCount; i++) { GeomInstances.Add(new InstancedGeometry(Cache, iOffset + 4 * i)); } #region Load Fixup Data Reader.SeekTo(Address + 1298); int id = Reader.ReadUInt16(); var entry = Cache.zone.RawEntries[id]; var er = new EndianReader(new MemoryStream(Cache.zone.FixupData), EndianFormat.Big); int addr = entry.Fixups[entry.Fixups.Count - 10].Offset; for (int i = 0; i < GeomInstances.Count; i++) { er.SeekTo(entry.FixupOffset + addr + 156 * i); var geom = GeomInstances[i]; geom.TransformScale = er.ReadSingle(); geom.TransformMatrix = Matrix4x3.Read(er); er.ReadUInt16(); er.ReadUInt16(); er.ReadUInt16(); geom.SectionIndex = er.ReadUInt16(); } er.Close(); er.Dispose(); #endregion #endregion Reader.SeekTo(Address + 796); RawID1 = Reader.ReadInt32(); Reader.SeekTo(Address + 976); RawID2 = Reader.ReadInt32(); #region ModelParts Block Reader.SeekTo(Address + 1100); iCount = Reader.ReadInt32(); iOffset = Reader.ReadInt32() - Cache.Magic; if (sectionAddress == -Cache.Magic) { sectionAddress = iOffset; //null address in lbsp } for (int i = 0; i < iCount; i++) { ModelSections.Add(new ReachRetail.render_model.ModelSection(Cache, sectionAddress + 92 * i)); } #endregion #region Bounding Boxes Block Reader.SeekTo(Address + 1112); iCount = Reader.ReadInt32(); iOffset = Reader.ReadInt32() - Cache.Magic; for (int i = 0; i < iCount; i++) { BoundingBoxes.Add(new ReachRetail.render_model.BoundingBox(Cache, iOffset + 52 * i)); } #endregion Reader.SeekTo(Address + 1244); RawID3 = Reader.ReadInt32(); }