コード例 #1
0
ファイル: Matrix4f.cs プロジェクト: xuchuansheng/GenXSource
		/// <summary> Performs SVD on this matrix and gets scale and rotation.
		/// Rotation is placed into rot.
		/// </summary>
		/// <param name="rot3">the rotation factor(Matrix3d).
		/// </param>
		/// <param name="rot4">the rotation factor(Matrix4f) only upper 3x3 elements are changed.
		/// </param>
		/// <returns> scale factor
		/// </returns>
		private float SVD(Matrix3f rot3, Matrix4f rot4)
		{
			// this is a simple svd.
			// Not complete but fast and reasonable.
			// See comment in Matrix3d.
			
			//UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
			float s = (float) System.Math.Sqrt((m00 * m00 + m10 * m10 + m20 * m20 + m01 * m01 + m11 * m11 + m21 * m21 + m02 * m02 + m12 * m12 + m22 * m22) / 3.0);
			
			// zero-div may occur.
			float t = (s == 0.0f?0.0f:1.0f / s);
			
			if (rot3 != null)
			{
				this.getRotationScale(rot3);
				rot3.mul(t);
			}
			
			if (rot4 != null)
			{
				if (rot4 != this)
					rot4.setRotationScale(this); // private method
				rot4.mulRotationScale(t); // private method
			}
			
			return s;
		}
コード例 #2
0
ファイル: Matrix4d.cs プロジェクト: xuchuansheng/GenXSource
		/// <summary> Performs SVD on this matrix and gets the scale and the pure rotation.
		/// The pure rotation is placed into rot.
		/// </summary>
		/// <param name="rot">the rotation factor.
		/// </param>
		/// <returns> scale factor
		/// </returns>
		private float SVD(Matrix3f rot)
		{
			// this is a simple svd.
			// Not complete but fast and reasonable.
			// See comment in Matrix3d.
			
			double s = System.Math.Sqrt((m00 * m00 + m10 * m10 + m20 * m20 + m01 * m01 + m11 * m11 + m21 * m21 + m02 * m02 + m12 * m12 + m22 * m22) / 3.0);
			
			// zero-div may occur.
			double t = (s == 0.0?0.0:1.0 / s);
			
			if (rot != null)
			{
				this.getRotationScale(rot);
				//UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
				rot.mul((float) t);
			}
			
			//UPGRADE_WARNING: Data types in Visual C# might be different.  Verify the accuracy of narrowing conversions. "ms-help://MS.VSCC.v80/dv_commoner/local/redirect.htm?index='!DefaultContextWindowIndex'&keyword='jlca1042'"
			return (float) s;
		}