public void Posion_Should_Check_Max() { //arrange int poisonedIndex = 999; int day = 28; var mathLogic = new MathLogic.MathLogic(); var bottles = new List <Bottle>(); for (int i = 0; i < 1000; i++) { bottles.Add(new Bottle(i, i == poisonedIndex)); } var testStrips = new List <TestStrip>(); for (int i = 0; i < 10; i++) { testStrips.Add(new TestStrip()); } //act var result = mathLogic.Poison(bottles, testStrips); //assert result[0].ShouldBeEquivalentTo(poisonedIndex); result[1].ShouldBeEquivalentTo(day); }
public void Posion_Should_Throw_If_Null() { //arrange var mathLogic = new MathLogic.MathLogic(); //act Action actFirst = () => mathLogic.Poison(null, new List <TestStrip>()); Action actSecond = () => mathLogic.Poison(new List <Bottle>(), null); //assert actFirst.ShouldThrow <ArgumentNullException>(); actSecond.ShouldThrow <ArgumentNullException>(); }
public void Posion_Should_Throw_If_No_Poisoned() { //arrange var mathLogic = new MathLogic.MathLogic(); var bottles = new List <Bottle>(); for (int i = 0; i < 1000; i++) { bottles.Add(new Bottle(i, false)); } var testStrips = new List <TestStrip>(); for (int i = 0; i < 10; i++) { testStrips.Add(new TestStrip()); } //act Action act = () => mathLogic.Poison(bottles, testStrips); //assert act.ShouldThrow <ArgumentException>(); }