コード例 #1
0
    public bool Intersects(Sphere sphere)
    {
        // Find the point on this AABB closest to the sphere center.
        //  Vector3 pt = clostPtToAABB(this, sphere.pos);
        Vector3 pt = ClosestPoint(sphere.pos);

        // If that point is inside sphere, the AABB and sphere intersect.
        //if (closestPointOnAABB)
        //    *closestPointOnAABB = pt;
        var s = MathFunc.DistanceSq(pt, sphere.pos);

        return(s <= sphere.r * sphere.r);
    }