public void TestConstantsStructMatchesShader() { MaterialTestCommon.TestConstantsStructMatchesShader <UberMaterial, UberConstants>(UberMaterial.StandardShaderName, "cbuffer0"); MaterialTestCommon.TestConstantsStructMatchesShader <UberMaterial, UberConstants>(UberMaterial.UnorderedTransparencyShaderName, "cbuffer0"); }
public void TestConstantsStructMatchesShader() { MaterialTestCommon.TestConstantsStructMatchesShader <BasicSpecularMaterial, BasicSpecularMaterial.Constants>(BasicSpecularMaterial.ShaderName, "cbuffer0"); }