コード例 #1
0
        /// <summary>
        /// Shut down the state
        /// </summary>
        public override void Shutdown()
        {
            CompositorManager.Singleton.RemoveAll();
            CompositorManager.Singleton.UnloadAll();
            CompositorManager.Singleton.Dispose();
            CityManager.DisposeAll();

            scratchZoneMaterial.Unload();
            scratchZoneMaterial.Dispose();
        }
コード例 #2
0
 private void delPluginSphere(string pluginName)
 {
     OgreWindow.Instance.pause();
     try
     {
         MaterialPtr ptrMat = MaterialManager.Singleton.GetByName(sphereNamePrefix + "_SphereMaterial_" + pluginName);
         ptrMat.Unload();
         MaterialManager.Singleton.Remove(ptrMat.Handle);
         ptrMat.Dispose();
         MeshPtr ptrMesh = MeshManager.Singleton.GetByName(sphereNamePrefix + "_SphereMesh_" + pluginName);
         ptrMesh.Unload();
         MeshManager.Singleton.Remove(ptrMesh.Handle);
         ptrMesh.Dispose();
         OgreWindow.Instance.mSceneMgr.DestroyEntity(sphereNamePrefix + "_SphereEntity_" + pluginName);
         OgreWindow.Instance.mSceneMgr.DestroySceneNode(sphereNamePrefix + "_SphereSceneNode_" + pluginName);
     }
     catch (Exception ex)
     {
         log("error deleting plugin sphere: " + ex.ToString());
     }
     OgreWindow.Instance.unpause();
 }
コード例 #3
0
ファイル: CityRendering.cs プロジェクト: nwrush/Snowflake
 public void DisposeCachedMaterials()
 {
     plotMaterial.Unload();
     plotMaterial.Dispose();
 }