private static System.Type GetType(MaterialPropertyValueType evtp, MaterialPropertyValueTypeMember emtp) { switch (evtp) { case MaterialPropertyValueType.Float: return(typeof(float)); case MaterialPropertyValueType.Color: { switch (emtp) { case MaterialPropertyValueTypeMember.None: return(typeof(UnityEngine.Color)); default: return(typeof(float)); } } case MaterialPropertyValueType.Vector: { switch (emtp) { case MaterialPropertyValueTypeMember.None: return(typeof(UnityEngine.Vector4)); default: return(typeof(float)); } } default: return(typeof(float)); } }
public MaterialPropertyReference(Renderer renderer, string propName, MaterialPropertyValueType valueType, MaterialPropertyValueTypeMember member = MaterialPropertyValueTypeMember.None) { _material = renderer; _propertyName = propName; _valueType = valueType; _member = member; }
private static VariantType GetVariantType(MaterialPropertyValueType evtp, MaterialPropertyValueTypeMember emtp) { switch (evtp) { case MaterialPropertyValueType.Float: return(VariantType.Float); case MaterialPropertyValueType.Color: { switch (emtp) { case MaterialPropertyValueTypeMember.None: return(VariantType.Color); default: return(VariantType.Float); } } case MaterialPropertyValueType.Vector: { switch (emtp) { case MaterialPropertyValueTypeMember.None: return(VariantType.Vector4); default: return(VariantType.Float); } } default: return(VariantType.Float); } }
private static System.Type GetType(MaterialPropertyValueType etp) { switch (etp) { case MaterialPropertyValueType.Float: return(typeof(float)); case MaterialPropertyValueType.Color: return(typeof(UnityEngine.Color)); case MaterialPropertyValueType.Vector: return(typeof(UnityEngine.Vector4)); default: return(typeof(float)); } }
private static VariantType GetVariantType(MaterialPropertyValueType etp) { switch (etp) { case MaterialPropertyValueType.Float: return(VariantType.Float); case MaterialPropertyValueType.Color: return(VariantType.Color); case MaterialPropertyValueType.Vector: return(VariantType.Vector4); default: return(VariantType.Float); } }
public PropInfo(string nm, MaterialPropertyValueType valueType, MaterialPropertyValueTypeMember memberType = MaterialPropertyValueTypeMember.None) { Name = nm; ValueType = valueType; MemberType = memberType; }
public PropInfo(string nm, MaterialPropertyValueType tp) { Name = nm; MatType = tp; }
private static VariantType GetVariantType(MaterialPropertyValueType etp) { switch(etp) { case MaterialPropertyValueType.Float: return VariantType.Float; case MaterialPropertyValueType.Color: return VariantType.Color; case MaterialPropertyValueType.Vector: return VariantType.Vector4; default: return VariantType.Float; } }
public MaterialPropertyReference(Renderer renderer, string propName, MaterialPropertyValueType valueType) { _material = renderer; _propertyName = propName; _valueType = valueType; }
public MaterialPropertyReference(Material mat, string propName, MaterialPropertyValueType valueType) { _material = mat; _propertyName = propName; _valueType = valueType; }