protected override void Awake() { base.Awake(); MaterialChanger.SetAllChildrenHeighlightButton(gameObject, m_grabButton); afterGrabberGrabbed += () => m_afterGrabbed.Invoke(this); beforeGrabberReleased += () => m_beforeRelease.Invoke(this); onGrabberDrop += () => m_onDrop.Invoke(this); }
protected virtual void OnValidate() { MaterialChanger.SetAllChildrenHeighlightButton(gameObject, m_grabButton); }