void CheckSetup() { if (m_Setup == false && Info != null) { Debug.Log(Info.Request.text); JSONNode t_GameInfo = JSON.Parse(Info.Request.text); foreach (JSONNode t_Team in t_GameInfo["teams"].AsArray) { //if(t_Team["is_player"].AsInt == 1) //{ // GameObject.FindGameObjectWithTag("GameTeamPlayer").transform.Find("Name").GetComponent<Text>().text = ; //} string[] t_Roles = { "support", "marksman", "mid", "top", "jungle" }; // Setup games below int i = 0; if (GameObject.FindGameObjectWithTag("GameLoadingScreen") != null) { GameObject t_LoadingScreen = GameObject.FindGameObjectWithTag("GameLoadingScreen").transform.Find((t_Team["is_player"].AsBool ? "Top" : "Bottom")).Find("Champs").gameObject; Text t_Name = t_LoadingScreen.transform.parent.Find("Name").GetComponent <Text>(); t_Name.text = t_Team["player"]["name"] + "'s " + t_Team["team"]["Name"].Value; foreach (string t_RoleString in t_Roles) { JSONNode t_Role = t_Team["champions"][t_RoleString]; GameObject t_Prefab = Resources.Load("Prefabs/GameLoadingScreenChampion") as GameObject; GameObject t_Instance = Instantiate(t_Prefab) as GameObject; t_Instance.transform.SetParent(t_LoadingScreen.transform); t_Instance.transform.localScale = Vector3.one * 0.8f; t_Instance.transform.localPosition = new Vector3(((float)i - 2) * t_Instance.GetComponent <RectTransform>().rect.width, 0); i++; t_Instance.name = t_Role["name"].Value; t_Instance.transform.Find("Name").GetComponent <Text>().text = t_Role["name"].Value; int t_MasteryLevel = t_Role["mastery"]["level"].AsInt - 1; if (t_MasteryLevel >= 0 && t_MasteryLevel < m_MasteryLevels.Length) { Image t_Image = t_Instance.transform.Find("Mastery").GetComponent <Image>(); t_Image.sprite = m_MasteryLevels[t_MasteryLevel]; t_Image.color = Color.white; } string t_URL = Settings.ChampionLoadingImageDirectory + t_Role["key"].Value + "_" + t_Role["skin"].AsInt.ToString() + ".jpg"; HTTP.Request(t_URL, delegate(WWW a_Request) { t_Instance.transform.Find("Loading").GetComponent <Image>().sprite = Sprite.Create(a_Request.texture, new Rect(0.0f, 0.0f, a_Request.texture.width, a_Request.texture.height), Vector2.zero); t_Instance.transform.Find("Loading").GetComponent <Image>().color = Color.white; }, false); } } else { m_WaitAtLoading = 3.0f; } i = 0; GameObject[] t_TeamObjects = GameObject.FindGameObjectsWithTag("GameTeamUI"); GameTeamUI t_TeamUI = Array.Find(t_TeamObjects, g => g.GetComponent <GameTeamUI>().Team == (t_Team["is_player"].AsBool ? 0 : 1)).GetComponent <GameTeamUI>(); Transform t_ChampContainer = t_TeamUI.transform.Find("Champs"); t_TeamUI.transform.Find("Name").GetComponent <Text>().text = t_Team["team"]["Name"].Value; // Debug.Log("Teamname: "+t_Team["team"]["Name"].Value); foreach (string t_RoleString in t_Roles) { GameObject t_Prefab = Resources.Load("Prefabs/GameTeamUIChampion") as GameObject; GameObject t_Instance = Instantiate(t_Prefab) as GameObject; t_Instance.transform.SetParent(t_ChampContainer.transform); t_Instance.transform.localScale = Vector3.one; Vector3 t_BasePosition = new Vector3(-450, 350); t_Instance.transform.localPosition = t_BasePosition + new Vector3(((float)i) * t_Instance.GetComponent <RectTransform>().rect.width, ((float)-i) * t_Instance.GetComponent <RectTransform>().rect.height * 1.1f); if (t_Team["is_player"].AsBool == false) { foreach (Text t_Text in t_Instance.GetComponentsInChildren <Text>()) { t_Text.transform.localScale = new Vector3(-1, 1); t_Text.transform.localPosition -= new Vector3(t_Text.GetComponent <RectTransform>().rect.width *0.5f, 0); } } i++; Teams[(t_Team["is_player"].AsBool) ? 0 : 1].Name = t_Team["team"]["Name"].Value; switch (t_RoleString) { case "support": Teams[(t_Team["is_player"].AsBool) ? 0 : 1].Support = t_Instance.GetComponent <GameChampion>(); break; case "marksman": Teams[(t_Team["is_player"].AsBool) ? 0 : 1].Marksman = t_Instance.GetComponent <GameChampion>(); break; case "mid": Teams[(t_Team["is_player"].AsBool) ? 0 : 1].Mid = t_Instance.GetComponent <GameChampion>(); break; case "top": Teams[(t_Team["is_player"].AsBool) ? 0 : 1].Top = t_Instance.GetComponent <GameChampion>(); break; case "jungle": Teams[(t_Team["is_player"].AsBool) ? 0 : 1].Jungle = t_Instance.GetComponent <GameChampion>(); break; } JSONNode t_Role = t_Team["champions"][t_RoleString]; t_Instance.name = t_Role["name"].Value; var t_GameChamp = t_Instance.GetComponent <GameChampion>(); t_GameChamp.Champion = Champion.Get(t_Role["id"].AsInt); t_Instance.GetComponent <Image>().sprite = GetFlipped(t_GameChamp.Champion.Image); } } Timeline.Fetch(); if (Matchmaking.IsTesting() == false) { SceneManager.UnloadScene("Combined"); } else { Matchmaking.UnsetTestEnvironment(); } m_Setup = true; } if (m_Setup == true && m_ReadyToPlay == false) { m_WaitAtLoading -= Time.deltaTime; if (GameObject.FindGameObjectWithTag("GameLoadingScreen") == null) { m_ReadyToPlay = Timeline.Ready; } else if (m_WaitAtLoading <= 0.0f) { if (m_WaitAtLoading < -1.0f) { m_ReadyToPlay = Timeline.Ready; GameObject.FindGameObjectWithTag("GameLoadingScreen").SetActive(false); } else { Image t_Background = GameObject.FindGameObjectWithTag("GameLoadingScreen").GetComponent <Image>(); foreach (Image t_Image in t_Background.GetComponentsInChildren <Image>()) { Fade(t_Image); } foreach (Text t_Text in t_Background.GetComponentsInChildren <Text>()) { Fade(t_Text); } } } } }