/// <summary> /// Converts an object into its XML representation. /// </summary> /// <param name="writer">The System.Xml.XmlWriter stream to which the object is serialized.</param> public override void WriteXml(XmlWriter writer) { IEnumerable <string> valueList; writer.WriteAttributeString("Type", (Value?.GetType() ?? typeof(TPropertyType)).AssemblyQualifiedName); writer.WriteElementString("PropertyId", PropertyId); writer.WriteElementString("Operation", Operation.ToString("d")); if (Value != null) { if (ValueIsList(out valueList)) { writer.WriteStartElement("Values"); valueList.ToList().ForEach(x => writer.WriteElementString("Value", x)); writer.WriteEndElement(); } else { writer.WriteElementString("Value", Value.ToString()); } } else { writer.WriteStartElement("Value"); writer.WriteAttributeString("NULLED", true.ToString()); writer.WriteEndElement(); } writer.WriteElementString("Connector", Connector.ToString("d")); writer.WriteElementString("MatchType", MatchType.ToString("d")); }
bool MatchByIndex(Query q, MatchType t, object data) { if (etcMapper == null) { return(false); } // 字段是枚举, 需要将外部的枚举转为整形 if (fieldType.IsEnum) { data = Convert.ToInt32(data); } unequalData ud; if (etcMapper.TryGetValue(data, out ud)) { var typeList = ud.matchTypeList[(int)t]; if (typeList == null) { throw new Exception("Match type index not built: " + t.ToString()); } AddListToResult(q, typeList); return(true); } return(false); }
protected override void WriteDisplayString(XmlWriter writer) { if (base.HasErrorInfo) { writer.WriteComment(ErrorInfo.Message); return; } if (base.HasWarningInfo) { writer.WriteComment(ErrorInfo.Message); } writer.WriteStartElement("add"); if (!string.IsNullOrEmpty(Input)) { writer.WriteAttributeString("input", Input); } if (!string.IsNullOrEmpty(Pattern)) { writer.WriteAttributeString("pattern", Pattern); } if (MatchType != MatchType.Pattern) { writer.WriteAttributeString("matchType", MatchType.ToString()); } if (!IgnoreCase) { writer.WriteAttributeString("ignoreCase", "false"); } if (Negate) { writer.WriteAttributeString("negate", "true"); } }
public static int GetTodaysMatches(MatchType mt) { var api = new APIService(Settings.MatchStatsAPIMatches); string jsonMatches = api.GetResponse(); try { JObject csgostatsMatches = JObject.Parse(jsonMatches); IList <JToken> results = csgostatsMatches[mt.ToString().ToLower()].Children().ToList(); // Serialize IList <CSGOStatsMatch> matches = results.Select(result => JsonConvert.DeserializeObject <CSGOStatsMatch>(result.ToString())).ToList(); foreach (CSGOStatsMatch m in matches) { match matchEntity = DBService.GetOrCreateMatch(m.CSGOlid, m.Time, m.Team1, m.Team2, m.Winner); } } catch { return(0); } return(1); }
protected override string RequestUrl() { string sUrl = "/common/arenaDetails.asp?outputType=XML&actionType=view"; if (ArenaId != 0) { sUrl += "&arenaID=" + ArenaId; } if (StatsType != ArenaDetailsRequest.StatsTypeEnum.MyArena) { sUrl += "&StatsType=" + StatsType.ToString(); } if (MatchType != ArenaDetailsRequest.MatchTypeEnum.All) { sUrl += "&MatchType=" + MatchType.ToString(); } if (FirstDate != DateTime.MinValue) { sUrl += "&FirstDate=" + FirstDate.ToString("yyyy-MM-dd HH:mm:ss"); } if (LastDate != DateTime.MinValue) { sUrl += "&LastDate=" + LastDate.ToString("yyyy-MM-dd HH:mm:ss"); } if (StatsLeagueID != 0) { sUrl += "&StatsLeagueID=" + StatsLeagueID; } return(sUrl); }
public IEnumerator getLeaderboard(int page, MatchType type, Action <List <LeaderboardScore> > successFunction, Action <string, JSONObject> errorFunction) { yield return(WaitUntilDeviceRegistered()); Debug.Log("We are requesting things from the leaderboard"); string url = APIBaseUrl + "leaderboard?page=" + page; JSONObject form = newAPIForm(); form.AddField("type", type.ToString()); yield return(WaitForRequest(url, form, (obj) => { Debug.Log("We made it here!"); List <LeaderboardScore> scores = new List <LeaderboardScore>(); JSONObject scorePiece = obj.GetField("data"); foreach (JSONObject s in scorePiece.list) { int score = (int)s.GetField("score").n; MatchType retrType = MatchType.valueOf(s.GetField("match_type").str); string username = s.GetField("username").str; DateTime date = DateTime.ParseExact(s.GetField("uploaded_at").str, "yyyy-MM-dd HH:mm:ss", CultureInfo.InvariantCulture); scores.Add(new LeaderboardScore(score, username, retrType, date)); } if (successFunction != null) { successFunction(scores); } }, errorFunction)); }
public IEnumerator submitScore(int score, MatchType type, Action successFunction, Action <string, JSONObject> errorFunction) { yield return(WaitUntilDeviceRegistered()); Debug.Log("Submitting a score to the leaderboards."); string url = APIBaseUrl + "leaderboard/submit"; JSONObject form = newAPIForm(); form.AddField("score", score); form.AddField("match_type", type.ToString()); yield return(WaitForRequest(url, form, (obj) => successFunction(), errorFunction)); }
private void SelectDuplicates(MatchType mode) { foreach (DataGridViewRow row in dgvResult.Rows) { var matchType = row.Cells["colMatchType"].Value.ToString(); if (matchType == "SEPARATOR") { continue; } if (matchType == mode.ToString()) { row.Cells["colCheck"].Value = true; } } }
public override string ToString() { string str = Filename; if (MatchType != MatchType.ORIGINAL) { str += ", " + MatchType.ToString() + ", FilesCount: " + Items.Count + ", Match: " + Percentage.ToString("0.00") + "%"; } else { str += ", Original"; } if (NoMatches != null) { str += ", NoMatchCount: " + NoMatches.Count; } return(str); }
public string ToCacheEntry() { List <string> row = new List <string>(); row.Add(Name); row.Add(IsFMSMatch.ToString()); row.Add(Seconds.ToString()); row.Add(StartTime.ToString()); row.Add(Useless.ToString()); if (IsFMSMatch) { row.Add(FMSFilledIn.ToString()); row.Add(MatchType.ToString()); row.Add(FMSMatchNum.ToString()); row.Add(EventName); } return(string.Join(",", row)); }
private bool TestForMatch(Nullable <DateTime> nullableStoreValue) { // If the store object doesn't have the property set, then the only // way it could match is if they asked for a not-equals test // (if the store object doesn't have a value, then it certainly doesn't match // whatever value they specified) if (!nullableStoreValue.HasValue) { return((_matchType == MatchType.NotEquals) ? true : false); } Debug.Assert(nullableStoreValue.HasValue); DateTime storeValue = nullableStoreValue.Value; switch (_matchType) { case MatchType.Equals: return(storeValue == _valueToMatch); case MatchType.NotEquals: return(storeValue != _valueToMatch); case MatchType.GreaterThan: return(storeValue > _valueToMatch); case MatchType.GreaterThanOrEquals: return(storeValue >= _valueToMatch); case MatchType.LessThan: return(storeValue < _valueToMatch); case MatchType.LessThanOrEquals: return(storeValue <= _valueToMatch); default: Debug.Fail("FindByDateMatcher.TestForMatch: Fell off end looking for matchType=" + _matchType.ToString()); return(false); } }
/// <summary> /// /// </summary> /// <returns></returns> public override string ToString() { return(MatchType.ToString() + ";" + IsDynamic.ToString()); }
/// <summary> /// Find and join into a game. /// </summary> /// <param name="type"></param> /// <param name="r"></param> public bool Join(MatchType typ = MatchType.None, UDPPacket r = null) { if (r == null) { // if the user is not logged in or match type is none, restart if (!Account.IsLoggedIn()) { Kill2Live.Restart(); return(false); } Debug.Log("Finding a match for " + typ.ToString() + " ..."); Event e = new Event { User = Account.GetUser(), M = new Game { Typ = typ, } }; // request string j = JsonConvert.SerializeObject(e); UDP.Request(new UDPPacket { Service = UDPService.Match, Action = UDPAction.Join, Request = j, }); return(false); } else { if (r.Error != 0) { if (r.Error == (int)ServiceError.AlreadyJoined) { // continue // no return here because of this situation } else if (r.Error >= (int)ServiceError.MatchUnknown) { UIMessageGlobal.Open(Language.v["joinfailed"], Language.v["joinfaileddesc"]); Debug.LogWarning(r.ToString()); return(false); } } Debug.Log("Joining: " + r.Response); Event e = JsonConvert.DeserializeObject <Event>(r.Response); if (e.M.Typ == MatchType.None) { return(false); } activeEvent = e; if (e.M.Status == MatchStatus.Reserved) // still creating a match { if (!refreshing) { refreshing = true; InvokeRepeating("PlayersLoop", 0f, refresh); } } else { if (e.M.Status == MatchStatus.Ready || e.M.Status == MatchStatus.Play) { Players(); } else if (e.M.Status == MatchStatus.End || e.M.Status == MatchStatus.Released) { activeEvent = null; UIPlayers.Clear(); return(false); } } return(true); } }
public static double BR_Stats(this JObject PlayerStats, StatType statType, MatchType matchType, Platform platform, bool rankedStats = false) { var profileType = PlayerStats.Properties().ToList(); var properties = PlayerStats.Properties().ToList(); if (rankedStats) { if (platform != Platform.all) { properties = properties.Where(f => f.Name.StartsWith($"br_{statType}_") && f.Name.Contains($"_{platform}_") && (f.Name.Contains($"_default{matchType.ToString()}") || f.Name.Contains($"_deimos_{matchType.ToString()}"))).ToList(); } else { properties = properties.Where(f => f.Name.StartsWith($"br_{statType}_") && (f.Name.Contains($"_{Platform.gamepad}_") || f.Name.Contains($"_{Platform.keyboardmouse}_")) && (f.Name.Contains($"_default{matchType.ToString()}") || f.Name.Contains($"_deimos_{matchType.ToString()}"))).ToList(); } } else { if (platform != Platform.all) { properties = properties.Where(f => f.Name.StartsWith($"br_{statType}_") && f.Name.Contains($"_{platform}_") && !(f.Name.Contains($"_default{matchType.ToString()}") || f.Name.Contains($"_deimos_{matchType.ToString()}"))).ToList(); } else { properties = properties.Where(f => f.Name.StartsWith($"br_{statType}_") && (f.Name.Contains($"_{Platform.gamepad}_") || f.Name.Contains($"_{Platform.keyboardmouse}_")) && !(f.Name.Contains($"_default{matchType.ToString()}") || f.Name.Contains($"_deimos_{matchType.ToString()}"))).ToList(); } } var total = 0; foreach (var property in properties) { var val = property.Value.Value <int>(); total += val; } return(total); }
private void RenderSplashScreen() { if (!_AlreadyDrawn) { _AlreadyDrawn = true; Console.BackgroundColor = ConsoleColor.Black; Console.ForegroundColor = ConsoleColor.Yellow; Console.CursorVisible = false; Console.Title = "Battle Snake"; Console.SetWindowSize((GameEngine.Width * 2) + 50, GameEngine.Height + 1); Console.SetBufferSize((GameEngine.Width * 2) + 50, GameEngine.Height + 1); Console.SetWindowPosition(0, 0); Console.CursorVisible = false; Console.Clear(); Console.WriteLine(""); Console.WriteLine(""); Console.WriteLine(""); Console.WriteLine(""); Console.WriteLine(" ██████╗ █████╗ ████████╗████████╗██╗ ███████╗ ███████╗███╗ ██╗ █████╗ ██╗ ██╗███████╗"); Console.WriteLine(" ██╔══██╗██╔══██╗╚══██╔══╝╚══██╔══╝██║ ██╔════╝ ██╔════╝████╗ ██║██╔══██╗██║ ██╔╝██╔════╝"); Console.WriteLine(" ██████╔╝███████║ ██║ ██║ ██║ █████╗ ███████╗██╔██╗ ██║███████║█████╔╝ █████╗ "); Console.ForegroundColor = ConsoleColor.Green; Console.WriteLine(" ██╔══██╗██╔══██║ ██║ ██║ ██║ ██╔══╝ ╚════██║██║╚██╗██║██╔══██║██╔═██╗ ██╔══╝ "); Console.WriteLine(" ██████╔╝██║ ██║ ██║ ██║ ███████╗███████╗ ███████║██║ ╚████║██║ ██║██║ ██╗███████╗"); Console.WriteLine(" ╚═════╝ ╚═╝ ╚═╝ ╚═╝ ╚═╝ ╚══════╝╚══════╝ ╚══════╝╚═╝ ╚═══╝╚═╝ ╚═╝╚═╝ ╚═╝╚══════╝"); Console.ForegroundColor = ConsoleColor.White; Console.WriteLine(""); Console.WriteLine(" an epic battle game"); Console.WriteLine(""); Console.WriteLine(" written by:"); Console.WriteLine(""); Console.ForegroundColor = ConsoleColor.Red; Console.WriteLine(" ██ █ ▄█ ▄▄▄▄▄ ▄ █ ██ ▄ █ ▄ ████▄ ▄ ▄█ ▄ "); Console.WriteLine(" █ █ █ ██ █ ▀▄ █ █ █ █ █ █ █ █ █ █ ██ █ "); Console.WriteLine(" █▄▄█ █ ██ ▄ ▀▀▀▀▄ ██▀▀█ █▄▄█ ██▀▀█ ██ █ █ █ █ █ ██ ██ █ "); Console.WriteLine(" █ █ ███▄ ▐█ ▀▄▄▄▄▀ █ █ █ █ █ █ █ █ █ ▀████ █ █ ▐█ █ █ █ "); Console.WriteLine(" █ ▀ ▐ █ █ █ █ █ █ █ █ ▐ █ █ █ "); Console.WriteLine(" █ ▀ █ ▀ █ ██ █▐ █ ██ "); Console.WriteLine(" ▀ ▀ ▐ "); Console.WriteLine(""); Console.ForegroundColor = ConsoleColor.Cyan; Console.WriteLine(" with snakes guided by you."); Console.WriteLine(""); Console.ForegroundColor = ConsoleColor.White; Console.WriteLine(@" _______ _______ _______ _______ _______ _______ _______ _______ _______ _______ "); Console.WriteLine(@" | _ | _ | _ | _ | _ | | _ | _ | _ | _ | _ |"); Console.WriteLine(@" |. 1 |. l |. 1___| 1___| 1___| | 1___|. 1 |. 1 |. 1___|. 1___|"); Console.WriteLine(@" |. ____|. _ |. __)_|____ |____ | |____ |. ____|. _ |. |___|. __)_ "); Console.WriteLine(@" |: | |: | |: 1 |: 1 |: 1 | |: 1 |: | |: | |: 1 |: 1 |"); Console.WriteLine(@" |::.| |::.|:. |::.. . |::.. . |::.. . | |::.. . |::.| |::.|:. |::.. . |::.. . |"); Console.WriteLine(@" `---' `--- ---`-------`-------`-------' `-------`---' `--- ---`-------`-------'"); Console.WriteLine(@" _______ _______ _______ _______ _______ ___ ______ "); Console.WriteLine(@" | | _ | | _ \| _ | _ | | _ \ "); Console.WriteLine(@" |.| | |. | | |. 1 /|. 1___|. |___|. |. | | "); Console.WriteLine(@" `-|. |-|. | | |. _ \|. __)_|. | |. |. | | "); Console.WriteLine(@" |: | |: 1 | |: 1 |: 1 |: 1 |: |: | | "); Console.WriteLine(@" |::.| |::.. . | |::.. . |::.. . |::.. . |::.|::.| | "); Console.WriteLine(@" `---' `-------' `-------'`-------`-------`---`--- ---' "); Console.WriteLine(@""); } Console.SetCursorPosition(1, 47); Console.ForegroundColor = ConsoleColor.Cyan; Console.Write(" Mode (M): "); Console.ForegroundColor = ConsoleColor.White; Console.Write(_Mode.ToString()); Console.ForegroundColor = ConsoleColor.Cyan; Console.Write(" Battle (B): "); Console.ForegroundColor = ConsoleColor.White; Console.Write(_MatchType.ToString()); Console.ForegroundColor = ConsoleColor.Cyan; Console.Write(" Speed (Up/Down): "); Console.ForegroundColor = ConsoleColor.White; Console.Write(string.Format("{0}%", Convert.ToInt32(100.0 * (_Speed - _MinSpeed) / (_MaxSpeed - _MinSpeed)))); Console.ForegroundColor = ConsoleColor.Cyan; Console.Write(" Initial Size (S): "); Console.ForegroundColor = ConsoleColor.White; Console.Write(_InitialSnakeLength); Console.ForegroundColor = ConsoleColor.Cyan; Console.Write(" Growth Size (G): "); Console.ForegroundColor = ConsoleColor.White; Console.Write(_GrowthFactor); Console.ForegroundColor = ConsoleColor.Cyan; Console.Write(" Time Limit (T): "); Console.ForegroundColor = ConsoleColor.White; Console.Write(_TimeLimit > _MaxTimeLimit ? "Unlimited" : _TimeLimit.ToString()); if (_TimeLimit == 1) { Console.WriteLine("min "); } else if (_TimeLimit <= _MaxTimeLimit) { Console.WriteLine("mins "); } //while on the splash screen, let the user set game conditions while (!_GameStarted) { KeyChecker(); Thread.Sleep(1); } }