internal static extern void TurnBasedMultiplayerManager_ShowMatchInboxUI( HandleRef self, /* from(TurnBasedMultiplayerManager_MatchInboxUICallback_t) */ MatchInboxUICallback callback, /* from(void *) */ IntPtr callback_arg);
internal static extern void TurnBasedMultiplayerManager_ShowMatchInboxUI(HandleRef self, MatchInboxUICallback callback, IntPtr callback_arg);