private void setupScratch() { m_MasterDataGacha = MainMenuParam.m_GachaMaster; if (m_MasterDataGacha == null) { Debug.LogError("MasterData Not Found!"); UnityUtil.SetObjectEnabledOnce(m_Scratch.gameObject, false); Dialog _newDialog = Dialog.Create(DialogType.DialogOK); _newDialog.SetDialogTextFromTextkey(DialogTextType.Title, "sc149q_title"); _newDialog.SetDialogTextFromTextkey(DialogTextType.MainText, "sc149q_content"); _newDialog.SetDialogTextFromTextkey(DialogTextType.OKText, "common_button1"); _newDialog.SetDialogEvent(DialogButtonEventType.OK, () => { m_bReturnHome = true; }); _newDialog.DisableCancelButton(); _newDialog.Show(); return; } UnityUtil.SetObjectEnabledOnce(m_Scratch.gameObject, true); m_Scratch.setup(m_MasterDataGacha); m_UpdateLayoutCount = 5; m_Scratch.OnClickNextButtonAction = OnClickFormNextButton; m_Scratch.OnClickPreviousButtonAction = OnClickFormPreviousButton; }
public void setup(MasterDataGacha _master) { m_Master = _master; ScratchDatas = new List <ScratchListItemContext>(); MasterDataGacha[] gachaArray; if (TutorialManager.IsExists == true) { gachaArray = new MasterDataGacha[1]; gachaArray[0] = _master; } else { gachaArray = MasterDataUtil.GetActiveGachaMaster(); } m_CurrentIndex = 0; for (int i = 0; i < gachaArray.Length; ++i) { ScratchListItemContext scratch = new ScratchListItemContext(); scratch.setup(gachaArray[i]); ScratchDatas.Add(scratch); if (gachaArray[i].fix_id == m_Master.fix_id) { m_CurrentIndex = i; } } StartCoroutine(setFirstPage()); SetUpButtons(); }
void setupLineupButton() { // 通常ガチャ判定 m_LineupMaster[(int)Scratch.LineUp.Normal] = m_Master.fix_id; m_LineupMaster[(int)Scratch.LineUp.Rainbow] = (uint)m_Master.rainbow_decide; m_LineupMaster[(int)Scratch.LineUp.A] = 0; m_LineupMaster[(int)Scratch.LineUp.B] = 0; //前後半ガチャ判定 MasterDataGacha _secondMaster = MasterDataUtil.GetGroupGachaMaster(m_Master); if (_secondMaster != null) { DateTime startA = TimeUtil.GetDateTime(m_Master.timing_start); DateTime startB = TimeUtil.GetDateTime(_secondMaster.timing_start); if (startA < startB) { m_LineupMaster[(int)Scratch.LineUp.A] = m_Master.fix_id; m_LineupMaster[(int)Scratch.LineUp.B] = _secondMaster.fix_id; } else { m_LineupMaster[(int)Scratch.LineUp.A] = _secondMaster.fix_id; m_LineupMaster[(int)Scratch.LineUp.B] = m_Master.fix_id; } m_LineupMaster[(int)Scratch.LineUp.Normal] = 0; // 通常ラインナップを削除 } //ステップアップガチャ判定 if (m_Master.type == MasterDataDefineLabel.GachaType.STEP_UP) { m_LineupMaster[(int)Scratch.LineUp.Normal] = m_StepManageMaster.normal1_assign_id; m_LineupMaster[(int)Scratch.LineUp.Rainbow] = m_StepManageMaster.special_assign_id; } // ボタンの表示設定 IsLineUpNormal = (m_LineupMaster[(int)Scratch.LineUp.Normal] > 0); IsLineUpA = (m_LineupMaster[(int)Scratch.LineUp.A] > 0); IsLineUpB = (m_LineupMaster[(int)Scratch.LineUp.B] > 0); IsLineUpRainbow = (m_LineupMaster[(int)Scratch.LineUp.Rainbow] > 0); }
public void setup(MasterDataGacha _master) { m_IsMoveScratchResult = false; m_Master = _master; m_GroupMaster = MasterFinder <MasterDataGachaGroup> .Instance.Find((int)m_Master.gacha_group_id); if (m_Master.type == MasterDataDefineLabel.GachaType.STEP_UP) { m_StepMaster = MasterDataUtil.GetMasterDataStepUpGachaFromGachaID(m_Master.fix_id); m_StepManageMaster = MasterDataUtil.GetCurrentStepUpGachaManageMaster(m_Master.fix_id); } uint startTimeU = 0; uint endTimeU = 0; if (m_GroupMaster != null) { startTimeU = m_GroupMaster.sale_period_start; endTimeU = m_GroupMaster.sale_period_end; } else { startTimeU = m_Master.timing_start; endTimeU = m_Master.timing_end; } DateText = ""; if (endTimeU != 0) { DateTime startTime = TimeUtil.GetDateTime(startTimeU); DateTime endTime = TimeUtil.GetDateTime(endTimeU); endTime = endTime.SubtractAMinute(); // 看板テキスト string kikanFormat = GameTextUtil.GetText("scratch_display1"); DateText = string.Format(kikanFormat, startTime.ToString("yyyy/MM/dd(HH:mm)"), endTime.ToString("yyyy/MM/dd(HH:mm)")); } // 看板イメージ BoadImage = null; BoadAlpha = 0; if (m_Master.type == MasterDataDefineLabel.GachaType.STEP_UP) { // ステップアップスクラッチの場合は看板サイズ変更 BoadHeight = 234; } // ラインナップボタンの設定 setupLineupButton(); // 詳細ボタンの表示・非表示 m_DetailText = ""; if (m_GroupMaster != null && m_Master.type != MasterDataDefineLabel.GachaType.STEP_UP) { m_DetailText = MasterDataUtil.GetGachaText(EMASTERDATA_SERVER.GACHA_GROUP, m_Master.gacha_group_id, MasterDataDefineLabel.GachaTextRefType.DETAIL); } if (m_DetailText.IsNullOrEmpty() == false || m_Master.type == MasterDataDefineLabel.GachaType.STEP_UP) { IsInfo = true; } else { IsInfo = false; } IsUsedTip = false; IsViewMaxButton = true; updatePointText(); // おまけの表示 if (m_Master.type == MasterDataDefineLabel.GachaType.STEP_UP) { IsViewBonusLabel = (m_StepManageMaster.present_enable == MasterDataDefineLabel.BoolType.ENABLE); string presentName = ""; int presentNum = 0; MasterDataPresent[] presentArray = MasterDataUtil.GetPresentMasterFromGroupID(m_StepManageMaster.present_group_id); if (presentArray.IsNullOrEmpty() == false) { presentName = MasterDataUtil.GetPresentName(presentArray[0]); presentNum = MasterDataUtil.GetPresentCount(presentArray[0]); } string present_message = "「" + presentName + "」" + " ×" + presentNum; BonusText = string.Format(GameTextUtil.GetText("Gacha_Bonus"), present_message); } LoadBoadImage(); }
private void setupPoint() { if (UserDataAdmin.Instance.m_StructPlayer == null) { return; } List <ItemKeyContext> tmpList = new List <ItemKeyContext>(); PacketStructUseItem[] items = UserDataAdmin.Instance.m_StructPlayer.item_list; // レコード追加 for (int id = 0; id < items.Length; id++) { //所持していない if (items[id].item_cnt == 0) { continue; } //マスターに存在するか MasterDataUseItem itemMaster = MasterFinder <MasterDataUseItem> .Instance.Find((int)items[id].item_id); if (itemMaster == null) { continue; } //チケットかどうか if (itemMaster.gacha_event_id == 0) { continue; } //対象の有効なガチャが存在する MasterDataGacha gachaMaster = MasterDataUtil.GetActiveItemPointGachaMaster(itemMaster.fix_id); if (gachaMaster == null) { continue; } //イベントマスター取得 MasterDataEvent eventMaster = MasterDataUtil.GetMasterDataEventFromID(itemMaster.gacha_event_id); if (eventMaster == null) { continue; } //期間外 if (TimeEventManager.Instance.ChkEventActive(eventMaster.event_id) == false) { continue; } //ガチャチケット ItemKeyContext _newTicket = new ItemKeyContext(); _newTicket.Category = ItemKeyContext.CategoryType.ScratchTicket; _newTicket.Name = itemMaster.item_name; _newTicket.Count = items[id].item_cnt.ToString(); _newTicket.setupIcon(itemMaster); _newTicket.itemMaster = itemMaster; _newTicket.DidSelectItemKey = OnSelectKey; _newTicket.IsViewTime = false; _newTicket.Time = ""; _newTicket.timing_end = eventMaster.timing_end; if (eventMaster.timing_end != 0) { string timeFormat = GameTextUtil.GetText("common_expirationdate"); DateTime endTime = TimeUtil.GetDateTime(eventMaster.timing_end).SubtractAMinute(); _newTicket.Time = string.Format(timeFormat, endTime.ToString("yyyy/MM/dd (HH:mm)")); _newTicket.IsViewTime = true; m_Item.PointList.Add(_newTicket); } else { //期間が無限のチケットは最後に追加するので一時退避 tmpList.Add(_newTicket); } } //期間でソート m_Item.PointList.Sort((a, b) => (int)a.timing_end - (int)b.timing_end); //友情ポイント・ユニットポイント追加 { ItemKeyContext _newFP = new ItemKeyContext(); _newFP.Category = ItemKeyContext.CategoryType.FriendPoint; _newFP.IconImage = ResourceManager.Instance.Load("friend_point_icon", ResourceType.Common); _newFP.Name = GameTextUtil.GetText("common_text1"); _newFP.Count = UserDataAdmin.Instance.m_StructPlayer.have_friend_pt.ToString(); _newFP.IsViewTime = false; _newFP.Time = ""; _newFP.DidSelectItemKey = OnSelectKey; m_Item.PointList.Add(_newFP); ItemKeyContext _newUP = new ItemKeyContext(); _newUP.Category = ItemKeyContext.CategoryType.UnitPoint; _newUP.IconImage = ResourceManager.Instance.Load("mm_item_unitpoint", ResourceType.Common); _newUP.Name = GameTextUtil.GetText("common_text2"); _newUP.Count = UserDataAdmin.Instance.m_StructPlayer.have_unit_point.ToString(); _newUP.IsViewTime = false; _newUP.Time = ""; _newUP.DidSelectItemKey = OnSelectKey; m_Item.PointList.Add(_newUP); } //期間が無限のチケット追加 m_Item.PointList.AddRange(tmpList); }
void setup() { Records.Clear(); string detailtext = ""; m_GachaMaster = MasterFinder <MasterDataGacha> .Instance.Find((int)m_GachaId); MasterDataStepUpGacha _stepUpGachaMaster = MasterDataUtil.GetMasterDataStepUpGachaFromGachaID(m_GachaMaster.fix_id); if (_stepUpGachaMaster != null) { detailtext = MasterDataUtil.GetGachaText(EMASTERDATA_SERVER.STEP_UP_GACHA, _stepUpGachaMaster.fix_id, MasterDataDefineLabel.GachaTextRefType.DETAIL); } // TOP項目の作成 StepUpDetailListContext top = new StepUpDetailListContext(); top.Banner_url = m_GachaMaster.url_img; top.DetailText = detailtext; top.IsStep = false; top.FinishLoadImageAction = () => { m_LastUpdateCount = 5; }; Records.Add(top); m_StepManageList = MasterFinder <MasterDataStepUpGachaManage> .Instance.SelectWhere("where gacha_id = ? ORDER BY step_num ASC", m_GachaId); // ステップ項目の作成 if (m_StepManageList != null) { for (int i = 0; i < m_StepManageList.Count; ++i) { MasterDataStepUpGachaManage stepManage = m_StepManageList[i]; detailtext = MasterDataUtil.GetGachaText(EMASTERDATA_SERVER.STEP_UP_GACHA_MANAGE, stepManage.fix_id, MasterDataDefineLabel.GachaTextRefType.DETAIL); StepUpDetailListContext item = new StepUpDetailListContext(); item.StepManageID = stepManage.fix_id; item.Banner_url = stepManage.url_img; item.DetailText = detailtext; item.LotExecText = GameTextUtil.GetText("Gacha_LottNum") + stepManage.total_lot_exec.ToString(); item.IsViewBornusLabel = (stepManage.present_enable == MasterDataDefineLabel.BoolType.ENABLE); item.IsViewLineUpNormal = (stepManage.normal1_assign_id > 0); item.IsViewLineUpRainbow = (stepManage.special_assign_id > 0); // ステップ数の表示 if (stepManage.step_num == 0) { // 初回ステップ item.TitleText = GameTextUtil.GetText("Gacha_step_04"); } else { item.TitleText = string.Format(GameTextUtil.GetText("Gacha_StepNum"), stepManage.step_num); } // 値段の表示 string priceText = GameTextUtil.GetText("Price_Chip"); priceText += stepManage.price; // 有料チップの場合 if (_stepUpGachaMaster.paid_tip_only == MasterDataDefineLabel.BoolType.ENABLE) { priceText += GameTextUtil.GetText("Gacha_step_03"); } item.PriceText = priceText; // おまけの表示 MasterDataPresent[] presentArray = MasterDataUtil.GetPresentMasterFromGroupID(stepManage.present_group_id); string present_message = ""; if (presentArray != null) { for (int present_count = 0; present_count < presentArray.Length; ++present_count) { if (present_count > 0) { present_message += "\n"; } string presentName = MasterDataUtil.GetPresentName(presentArray[present_count]); int presentCount = MasterDataUtil.GetPresentCount(presentArray[present_count]); present_message += presentName + " ×" + presentCount; } } item.BonusText = string.Format(GameTextUtil.GetText("Gacha_step_01"), present_message); // item.LinUpNormalButtonModel.OnClicked += () => { OpenLineUp(stepManage, stepManage.normal1_assign_id); }; item.LinUpRainbowButtonModel.OnClicked += () => { OpenLineUp(stepManage, stepManage.special_assign_id); }; item.FinishLoadImageAction = () => { m_LastUpdateCount = 5; }; Records.Add(item); } } }
public void setup(MasterDataGacha gachaMaster, MasterDataStepUpGachaManage stepUpManageMaster, uint assgin_id, bool usedTip, string title) { if (gachaMaster == null) { return; } MasterDataGacha _master = gachaMaster; if (_master.type != MasterDataDefineLabel.GachaType.STEP_UP && _master.rainbow_decide == assgin_id) { // 確定ラインナップの場合 _master = MasterFinder <MasterDataGacha> .Instance.Find(_master.rainbow_decide); if (_master == null) { return; } } TitleText = title; uint startTimeU = _master.timing_start; uint endTimeU = _master.timing_end; // 販売日程(終了日が無期限のときは表示しない) DateText = ""; if (endTimeU != 0) { string dateFormat = GameTextUtil.GetText("scratch_display2"); DateTime startTime = TimeUtil.GetDateTime(startTimeU); DateTime endTime = TimeUtil.GetDateTime(endTimeU).SubtractAMinute(); DateText = String.Format(dateFormat, startTime.ToString("yyyy/MM/dd(HH:mm)"), endTime.ToString("yyyy/MM/dd(HH:mm)")); } var guide_master_type = EMASTERDATA_SERVER.GACHA_GROUP; var gachatextreftype = MasterDataDefineLabel.GachaTextRefType.NONE; uint gacha_fix_id = 0; uint _step_id = 0; uint _assgin_id = 0; if (_master.type == MasterDataDefineLabel.GachaType.STEP_UP) { guide_master_type = EMASTERDATA_SERVER.STEP_UP_GACHA; var _stepUpGachaMaster = MasterDataUtil.GetMasterDataStepUpGachaFromGachaID(_master.fix_id); if (_stepUpGachaMaster != null) { gacha_fix_id = _stepUpGachaMaster.fix_id; } else { #if BUILD_TYPE_DEBUG string text = String.Format("StepUpGachaMaster.gacha_idに\n「{0}」が未定義です", _master.fix_id); DialogManager.Open1B_Direct("ScratchLineUpDialog", text, "common_button7", true, true). SetOkEvent(() => { }); #endif } _step_id = stepUpManageMaster.fix_id; _assgin_id = assgin_id; if (stepUpManageMaster.normal1_assign_id == assgin_id) { gachatextreftype = MasterDataDefineLabel.GachaTextRefType.NOMAL1_RATE_URL; } else if (stepUpManageMaster.normal2_assign_id == assgin_id) { gachatextreftype = MasterDataDefineLabel.GachaTextRefType.NOMAL2_RATE_URL; } else if (stepUpManageMaster.special_assign_id == assgin_id) { gachatextreftype = MasterDataDefineLabel.GachaTextRefType.SPECIAL_RATE_URL; } if (gachatextreftype != MasterDataDefineLabel.GachaTextRefType.NONE) { m_ProbabilityUrl = MasterDataUtil.GetGachaText(EMASTERDATA_SERVER.STEP_UP_GACHA_MANAGE, _step_id, gachatextreftype); } } else { guide_master_type = EMASTERDATA_SERVER.GACHA_GROUP; gacha_fix_id = _master.gacha_group_id; gachatextreftype = MainMenuParam.m_GachaRainbowDecide == assgin_id ? MasterDataDefineLabel.GachaTextRefType.SPECIAL_RATE_URL : MasterDataDefineLabel.GachaTextRefType.NOMAL1_RATE_URL; m_ProbabilityUrl = MasterDataUtil.GetGachaText(guide_master_type, gacha_fix_id, gachatextreftype); } //ガイドライン m_GuidLineText = MasterDataUtil.GetGachaText(guide_master_type, gacha_fix_id, MasterDataDefineLabel.GachaTextRefType.GUIDLINE); //確率URL if (m_ProbabilityUrl.Length > 0) { ProbabilityText = GameTextUtil.GetText("Gacha_step_05"); IsProbability = true; } else { IsProbability = false; } // ガイドラインボタン表示フラグ IsUsedTip = usedTip; // 排出ユニット一覧 ServerDataUtilSend.SendPacketAPI_GetGachaLineup((int)_master.fix_id, _step_id, _assgin_id) .setSuccessAction(_data => { SortList <LineUpListItemContex> tmpLineup = new SortList <LineUpListItemContex>(); PacketStructGachaLineup[] lineup = _data.GetResult <RecvGetGachaLineup>().result.gacha_assign_unit_list; for (int i = 0; i < lineup.Length; i++) { LineUpListItemContex newItem = new LineUpListItemContex(i, lineup[i]); //newItem.DidSelectItem += OnSelectItem; tmpLineup.Body.Add(newItem); } tmpLineup.AddSortInfo(SORT_PARAM.RATIO_UP, SORT_ORDER.DESCENDING); tmpLineup.AddSortInfo(SORT_PARAM.LIMITED, SORT_ORDER.DESCENDING); tmpLineup.AddSortInfo(SORT_PARAM.GROUP_ID, SORT_ORDER.ASCENDING); tmpLineup.AddSortInfo(SORT_PARAM.RARITY, SORT_ORDER.DESCENDING); tmpLineup.AddSortInfo(SORT_PARAM.ID, SORT_ORDER.ASCENDING); m_RecvGachaLineup = tmpLineup.Exec(SORT_OBJECT_TYPE.LINUP_LIST); scrollContent.Initialize(this); }) .setErrorAction(_date => { Close(); }) .SendStart(); //BackKey設定 AndroidBackKeyManager.Instance.StackPush(gameObject, OnCloseButton); }
// ダイアログ(特殊) ガチャラインナップ private void OnLineUp(Scratch.LineUp _type) { if (TutorialManager.IsExists) { MasterDataGacha isMaster = MasterFinder <MasterDataGacha> .Instance.Find((int)Context.lineupMaster[(int)_type]); if (isMaster == null) { return; } if (isMaster.fix_id != GlobalDefine.TUTORIAL_SCRATCH || isMaster.gacha_group_id == 0) { return; } } string title = ""; switch (_type) { case Scratch.LineUp.A: title = GameTextUtil.GetText("gacha_lineup_title1") + GameTextUtil.GetText("gacha_lineup_half1"); break; case Scratch.LineUp.B: title = GameTextUtil.GetText("gacha_lineup_title1") + GameTextUtil.GetText("gacha_lineup_half2"); break; case Scratch.LineUp.Normal: title = GameTextUtil.GetText("gacha_lineup_title1"); break; case Scratch.LineUp.Rainbow: title = GameTextUtil.GetText("gacha_lineup_title2"); break; default: break; } MasterDataStepUpGachaManage stepUpGachaManage = null; MasterDataGacha master = null; if (Context.gachaMaster.type == MasterDataDefineLabel.GachaType.STEP_UP) { stepUpGachaManage = MasterDataUtil.GetCurrentStepUpGachaManageMaster(Context.gachaMaster.fix_id); master = Context.gachaMaster; // タイトルにステップ数追加 if (stepUpGachaManage.step_num == 0) { // 初回ステップ title += GameTextUtil.GetText("gacha_lineup_step1"); } else { title += string.Format(GameTextUtil.GetText("gacha_lineup_step2"), stepUpGachaManage.step_num); } } else { master = MasterFinder <MasterDataGacha> .Instance.Find((int)Context.lineupMaster[(int)_type]); } if (master == null) { return; } ScratchLineUpDialog lineupdialog = ScratchLineUpDialog.Create(); lineupdialog.SetCamera(SceneObjReferMainMenu.Instance.m_MainMenuGroupCamera.GetComponent <Camera>()); lineupdialog.setup(master, stepUpGachaManage, Context.lineupMaster[(int)_type], Context.IsUsedTip, title); SoundUtil.PlaySE(SEID.SE_MENU_OK); }
public static string GetGachaPlayText(int count, MasterDataGacha _master) { string _ret = ""; string payItem = ""; uint price = (uint)(_master.price * count); MasterDataDefineLabel.BoolType paid_tip_only = _master.paid_tip_only; switch (_master.type) { case MasterDataDefineLabel.GachaType.NONE: //Money使用 payItem = "Money"; break; case MasterDataDefineLabel.GachaType.RARE: case MasterDataDefineLabel.GachaType.EVENT: case MasterDataDefineLabel.GachaType.TUTORIAL: // チップ使用 payItem = GameTextUtil.GetText("common_text6"); //有料チップ専用なら有料チップ数を設定 if (paid_tip_only == MasterDataDefineLabel.BoolType.ENABLE) { payItem = GameTextUtil.GetText("common_text13"); } break; case MasterDataDefineLabel.GachaType.NORMAL: case MasterDataDefineLabel.GachaType.LUNCH: // フレンドポイント使用 payItem = GameTextUtil.GetText("common_text1"); break; case MasterDataDefineLabel.GachaType.TICKET: break; case MasterDataDefineLabel.GachaType.EVENT_POINT: break; case MasterDataDefineLabel.GachaType.ITEM_POINT: // アイテムポイント使用 payItem = MasterDataUtil.GetItemNameFromGachaMaster(_master); break; case MasterDataDefineLabel.GachaType.STEP_UP: MasterDataStepUpGacha stepMaster = MasterDataUtil.GetMasterDataStepUpGachaFromGachaID(_master.fix_id); paid_tip_only = stepMaster.paid_tip_only; // チップ使用 payItem = GameTextUtil.GetText("common_text6"); //有料チップ専用なら有料チップ数を設定 if (paid_tip_only == MasterDataDefineLabel.BoolType.ENABLE) { payItem = GameTextUtil.GetText("common_text13"); } break; default: break; } uint itemVal = 0; //-------------------------------- // ガチャタイプにあわせて引ける回数を計算 //-------------------------------- switch (_master.type) { // 友情ガチャ case MasterDataDefineLabel.GachaType.NORMAL: { itemVal = UserDataAdmin.Instance.m_StructPlayer.have_friend_pt; } break; // レア case MasterDataDefineLabel.GachaType.RARE: // イベント(コラボ) case MasterDataDefineLabel.GachaType.EVENT: // チュートリアル case MasterDataDefineLabel.GachaType.TUTORIAL: // イベント2 case MasterDataDefineLabel.GachaType.EVENT_2: { itemVal = UserDataAdmin.Instance.m_StructPlayer.have_stone; //有料チップ専用なら有料チップ数を設定 if (paid_tip_only == MasterDataDefineLabel.BoolType.ENABLE) { itemVal = UserDataAdmin.Instance.m_StructPlayer.have_stone_pay; } } break; // ランチ case MasterDataDefineLabel.GachaType.LUNCH: { itemVal = 1; } break; case MasterDataDefineLabel.GachaType.EVENT_POINT: { itemVal = 1; } break; case MasterDataDefineLabel.GachaType.ITEM_POINT: { itemVal = UserDataAdmin.Instance.GetItemPoint(_master.cost_item_id); } break; // ステップアップ case MasterDataDefineLabel.GachaType.STEP_UP: { MasterDataStepUpGachaManage stepManageMaster = MasterDataUtil.GetCurrentStepUpGachaManageMaster(_master.fix_id); price = stepManageMaster.price; itemVal = UserDataAdmin.Instance.m_StructPlayer.have_stone; //有料チップ専用なら有料チップ数を設定 if (paid_tip_only == MasterDataDefineLabel.BoolType.ENABLE) { itemVal = UserDataAdmin.Instance.m_StructPlayer.have_stone_pay; } } break; } if (count == 1) { string mainFormat = GetText("sc146q_content1"); _ret = string.Format(mainFormat, payItem, price, itemVal); } else { string mainFormat = GetText("sc147q_content"); _ret = string.Format(mainFormat, payItem, price, itemVal, count); } #if BUILD_TYPE_DEBUG if (DebugOption.Instance.disalbeDebugMenu == false) { _ret += "\n\r" + "\n\r<color=#FF0000>デバッグ表示</color>\n\r"; _ret += "スクラッチID[ " + _master.fix_id + " ]"; } #endif return(_ret); }