private void LaneJungClear() { foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, SkillE.Range)).OrderBy(i => i.Health)) { if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral) { if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && ( (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) || (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) || (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf"))))) { CastSmite(Obj); } } if (ItemBool("Clear", "E") && SkillE.IsReady() && (Player.Distance3D(Obj) > Orbwalk.GetAutoAttackRange() + 50 || CanKill(Obj, SkillE) || Obj.MaxHealth >= 1200)) { SkillE.CastOnUnit(Obj, PacketCast()); } if (ItemBool("Clear", "W") && SkillW.IsReady() && Orbwalk.InAutoAttackRange(Obj)) { SkillW.Cast(PacketCast()); } if (ItemBool("Clear", "Q") && SkillQ.IsReady() && Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange() + 50) { SkillQ.Cast(PacketCast()); } if (ItemBool("Clear", "Item")) { UseItem(Obj, true); } } }
private void NormalCombo(string Mode) { if (targetObj == null) { return; } if (ItemBool(Mode, "R") && ItemBool("Ultimate", targetObj.ChampionName) && Mode == "Combo" && SkillR.IsReady() && SkillR.InRange(targetObj.Position)) { if (CanKill(targetObj, SkillR)) { SkillR.Cast(PacketCast()); } else if (SkillR.GetHealthPrediction(targetObj) - SkillR.GetDamage(targetObj) + 5 <= SkillE.GetDamage(targetObj) + Player.GetAutoAttackDamage(targetObj, true) + ((ItemBool(Mode, "Q") && SkillQ.IsReady()) ? SkillQ.GetDamage(targetObj) * 3 : 0) && ItemBool(Mode, "E") && SkillE.IsReady() && Player.Mana >= SkillR.Instance.ManaCost + SkillE.Instance.ManaCost + ((ItemBool(Mode, "Q") && SkillQ.IsReady()) ? SkillQ.Instance.ManaCost : 0)) { SkillR.Cast(PacketCast()); } } if (ItemBool(Mode, "E") && SkillE.IsReady() && SkillE.InRange(targetObj.Position) && (CanKill(targetObj, SkillE) || Player.Distance3D(targetObj) > Orbwalk.GetAutoAttackRange() + 50 || (Mode == "Combo" && Player.HealthPercentage() < targetObj.HealthPercentage()))) { SkillE.CastOnUnit(targetObj, PacketCast()); } if (ItemBool(Mode, "W") && SkillW.IsReady() && Orbwalk.InAutoAttackRange(targetObj)) { SkillW.Cast(PacketCast()); } if (ItemBool(Mode, "Item") && Mode == "Combo") { UseItem(targetObj); } if (ItemBool(Mode, "Ignite") && Mode == "Combo") { CastIgnite(targetObj); } }
private void LaneJungClear() { var towerObj = (Obj_AI_Base)ObjectManager.Get <Obj_AI_Turret>().FirstOrDefault(i => i.IsValidTarget() && Orbwalk.InAutoAttackRange(i) && i.Health <= GetBonusDmg(i)); var minionObj = MinionManager.GetMinions(Player.Position, SkillE.Range - 50, MinionTypes.All, MinionTeam.NotAlly, MinionOrderTypes.MaxHealth); var Obj = (towerObj != null) ? towerObj : minionObj.FirstOrDefault(i => i.IsValidTarget() && Orbwalk.InAutoAttackRange(i)); if (Config.Item("useClearQ").GetValue <bool>() && Obj != null) { var DmgAA = Player.GetAutoAttackDamage(Obj) * Math.Floor(SkillQ.Instance.Cooldown / (1 / (Player.PercentMultiplicativeAttackSpeedMod * 0.638))); if ((Obj.Health <= GetBonusDmg(Obj) || Obj.Health > DmgAA + GetBonusDmg(Obj)) && (SkillQ.IsReady() || Player.HasBuff("NasusQ", true))) { Orbwalk.SetAttack(false); if (!Player.HasBuff("NasusQ", true)) { SkillQ.Cast(PacketCast()); } if (Player.HasBuff("NasusQ", true)) { Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); } Orbwalk.SetAttack(true); } } if (Config.Item("useClearE").GetValue <bool>() && SkillE.IsReady() && minionObj.Count > 0) { var posEFarm = SkillE.GetCircularFarmLocation(minionObj); SkillE.Cast(posEFarm.MinionsHit >= 2 ? posEFarm.Position : minionObj.First().Position.To2D(), PacketCast()); } }
private void LaneJungClear() { var minionObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, SkillE.Range) && i is Obj_AI_Minion).OrderBy(i => i.Health); foreach (var Obj in minionObj) { if (ItemBool("Clear", "Q") && SkillQ.IsReady() && !Player.IsDashing() && (AACount >= 2 || (SkillE.IsReady() && SkillE.Instance.Name != "RenektonSliceAndDice")) && (minionObj.Count(i => IsValid(i, SkillQ.Range)) >= 2 || (Obj.MaxHealth >= 1200 && SkillQ.InRange(Obj.Position)))) { SkillQ.Cast(PacketCast()); } if (ItemBool("Clear", "W") && (SkillW.IsReady() || Player.HasBuff("RenektonExecuteReady")) && !Player.IsDashing() && AACount >= 1 && Orbwalk.InAutoAttackRange(Obj) && (CanKill(Obj, SkillW, Player.Mana >= 50 ? 1 : 0) || Obj.MaxHealth >= 1200)) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } if (ItemBool("Clear", "E") && SkillE.IsReady() && !Player.IsDashing()) { var posEFarm = SkillE.GetLineFarmLocation(minionObj.ToList()); if (SkillE.Instance.Name == "RenektonSliceAndDice") { SkillE.Cast(posEFarm.MinionsHit >= 2 ? posEFarm.Position : Player.Position.To2D().Extend(Obj.Position.To2D(), Obj.Distance3D(Player) + 200), PacketCast()); } else if (!ECasted || AACount >= 2) { SkillE.Cast(posEFarm.MinionsHit >= 2 ? posEFarm.Position : Player.Position.To2D().Extend(Obj.Position.To2D(), Obj.Distance3D(Player) + 200), PacketCast()); } } if (ItemBool("Clear", "Item") && AACount >= 1) { UseItem(Obj, true); } } }
private void OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (Player.IsDead) { return; } if (sender.IsEnemy && ItemBool("Misc", "WSurvive") && SkillW.IsReady()) { if (args.Target.IsMe && ((Orbwalk.IsAutoAttack(args.SData.Name) && Player.Health <= sender.GetAutoAttackDamage(Player, true)) || (args.SData.Name == "summonerdot" && Player.Health <= (sender as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite)))) { SkillW.Cast(PacketCast()); } else if ((args.Target.IsMe || (Player.Position.Distance(args.Start) <= args.SData.CastRange[0] && Player.Position.Distance(args.End) <= Orbwalk.GetAutoAttackRange())) && Damage.Spells.ContainsKey((sender as Obj_AI_Hero).ChampionName)) { for (var i = 3; i > -1; i--) { if (Damage.Spells[(sender as Obj_AI_Hero).ChampionName].FirstOrDefault(a => a.Slot == (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name, false) && a.Stage == i) != null) { if (Player.Health <= (sender as Obj_AI_Hero).GetSpellDamage(Player, (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name, false), i)) { SkillW.Cast(PacketCast()); } } } } } }
private void NormalCombo() { if (targetObj == null) { return; } if (Config.Item("qusage").GetValue <bool>() && SkillQ.IsReady() && targetObj.IsValidTarget(1000) && !Orbwalk.InAutoAttackRange(targetObj)) { SkillQ.Cast(PacketCast()); } if (Config.Item("eusage").GetValue <bool>() && SkillE.IsReady() && !Player.HasBuff("GarenE") && !Player.HasBuff("GarenQ", true) && SkillE.InRange(targetObj.Position)) { SkillE.Cast(PacketCast()); } if (Config.Item("wusage").GetValue <bool>() && SkillW.IsReady() && Orbwalk.InAutoAttackRange(targetObj) && Player.Health * 100 / Player.MaxHealth <= Config.Item("autowusage").GetValue <Slider>().Value) { SkillW.Cast(PacketCast()); } if (Config.Item("rusage").GetValue <bool>() && Config.Item("ult" + targetObj.ChampionName).GetValue <bool>() && SkillR.IsReady() && SkillR.InRange(targetObj.Position) && CanKill(targetObj, SkillR)) { SkillR.CastOnUnit(targetObj, PacketCast()); } if (Config.Item("iusage").GetValue <bool>() && Items.CanUseItem(Rand) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Rand); } if (Config.Item("ignite").GetValue <bool>()) { CastIgnite(targetObj); } }
private void LastHit() { var minionObj = (Obj_AI_Base)ObjectManager.Get <Obj_AI_Turret>().FirstOrDefault(i => i.IsValidTarget(Orbwalk.GetAutoAttackRange(Player, i) + 50) && i.Health <= GetBonusDmg(i)); if (minionObj == null) { minionObj = MinionManager.GetMinions(Player.Position, Orbwalk.GetAutoAttackRange() + 50, MinionTypes.All, MinionTeam.NotAlly).Where(i => i.Health <= GetBonusDmg(i)).OrderBy(i => i.Distance(Player)).FirstOrDefault(); } if (minionObj == null) { return; } if (SkillW.IsReady() || Player.HasBuff("JaxEmpowerTwo", true)) { Orbwalk.SetAttack(false); if (!Player.HasBuff("JaxEmpowerTwo", true)) { SkillW.Cast(PacketCast()); } if (Player.HasBuff("JaxEmpowerTwo", true)) { Player.IssueOrder(GameObjectOrder.AttackUnit, minionObj); } Orbwalk.SetAttack(true); } else if (RCount >= 2) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, minionObj); Orbwalk.SetAttack(true); } }
private void NormalCombo(string Mode) { if (targetObj == null) { return; } if (ItemBool(Mode, "W") && SkillW.IsReady() && SkillW.InRange(targetObj.Position) && (Mode == "Combo" || Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 100)) { SkillW.CastOnUnit(targetObj, PacketCast()); } if (ItemBool(Mode, "E") && SkillE.IsReady() && SkillE.InRange(targetObj.Position) && (Mode == "Combo" || Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 100)) { SkillE.Cast(targetObj.Position, PacketCast()); } if (ItemBool(Mode, "Q") && SkillQ.IsReady() && Player.Distance3D(targetObj) <= Orbwalk.GetAutoAttackRange() + 50) { var DmgAA = Player.GetAutoAttackDamage(targetObj) * Math.Floor(SkillQ.Instance.Cooldown / (1 / (Player.PercentMultiplicativeAttackSpeedMod * 0.638))); if (SkillQ.GetHealthPrediction(targetObj) + 5 <= GetBonusDmg(targetObj) || SkillQ.GetHealthPrediction(targetObj) + 5 > DmgAA + GetBonusDmg(targetObj)) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, targetObj); Orbwalk.SetAttack(true); } } if (ItemBool(Mode, "Item") && Mode == "Combo" && Items.CanUseItem(Randuin) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Randuin); } if (ItemBool(Mode, "Ignite") && Mode == "Combo") { CastIgnite(targetObj); } }
private void LaneJungClear() { foreach (var minionObj in MinionManager.GetMinions(Player.Position, 800, MinionTypes.All, MinionTeam.NotAlly)) { if (Config.Item("useClearQ").GetValue <bool>()) { if (CanKill(minionObj, SkillQ) && Orbwalk.InAutoAttackRange(minionObj)) { if (SkillQ.IsReady() || Player.HasBuff("GarenQ", true)) { Orbwalk.SetAttack(false); if (!Player.HasBuff("GarenQ", true)) { SkillQ.Cast(PacketCast()); } if (Player.HasBuff("GarenQ", true)) { Player.IssueOrder(GameObjectOrder.AttackUnit, minionObj); } Orbwalk.SetAttack(true); } } else if (Player.Distance(minionObj) > 450 && SkillQ.IsReady()) { SkillQ.Cast(); } } if (Config.Item("useClearE").GetValue <bool>() && SkillE.IsReady() && !Player.HasBuff("GarenE") && !Player.HasBuff("GarenQ", true) && SkillE.InRange(minionObj.Position)) { SkillE.Cast(PacketCast()); } } }
private void LaneJungClear() { foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, 800)).OrderBy(i => i.Health)) { if (ItemBool("Clear", "Q") && SkillQ.IsReady()) { switch (ItemList("Clear", "QMode")) { case 0: SkillQ.Cast(PacketCast()); break; case 1: if (CanKill(Obj, SkillQ) && Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange() + 50) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } else if (Player.Distance(Obj) > 500) { SkillQ.Cast(PacketCast()); } break; } } if (ItemBool("Clear", "E") && SkillE.IsReady() && !Player.HasBuff("GarenE") && !Player.HasBuff("GarenQBuff") && SkillE.InRange(Obj.Position)) { SkillE.Cast(PacketCast()); } } }
private void LaneJungClear() { var minionObj = ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, SkillE.Range) && (i is Obj_AI_Turret || i is Obj_AI_Minion)).OrderBy(i => i.MaxHealth); foreach (var Obj in minionObj) { if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral) { if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && ( (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) || (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) || (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf"))))) { CastSmite(Obj); } } if (ItemBool("Clear", "E") && SkillE.IsReady() && minionObj.Count(i => i is Obj_AI_Minion) > 0) { var posEFarm = SkillE.GetCircularFarmLocation(minionObj.Where(i => i is Obj_AI_Minion).ToList()); SkillE.Cast(posEFarm.MinionsHit >= 2 ? posEFarm.Position : minionObj.First(i => i is Obj_AI_Minion).Position.To2D(), PacketCast()); } if (ItemBool("Clear", "Q") && SkillQ.IsReady() && Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange() + 50) { var DmgAA = Player.GetAutoAttackDamage(Obj) * Math.Floor(SkillQ.Instance.Cooldown / (1 / (Player.PercentMultiplicativeAttackSpeedMod * 0.638))); if (SkillQ.GetHealthPrediction(Obj) + 5 <= GetBonusDmg(targetObj) || SkillQ.GetHealthPrediction(Obj) + 5 > DmgAA + GetBonusDmg(Obj)) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } } } }
private void OnProcessSpellCast(Obj_AI_Base sender, GameObjectProcessSpellCastEventArgs args) { if (Player.IsDead) { return; } if (sender.IsMe) { if (Orbwalk.IsAutoAttack(args.SData.Name) && IsValid((Obj_AI_Base)args.Target) && SkillW.IsReady()) { var Obj = (Obj_AI_Base)args.Target; if ((Orbwalk.CurrentMode == Orbwalk.Mode.LaneClear || Orbwalk.CurrentMode == Orbwalk.Mode.LaneFreeze) && ItemBool("Clear", "W") && args.Target is Obj_AI_Minion && (CanKill(Obj, SkillW, Player.Mana >= 50 ? 1 : 0) || Obj.MaxHealth >= 1200)) { SkillW.Cast(PacketCast()); } else if ((Orbwalk.CurrentMode == Orbwalk.Mode.Combo || Orbwalk.CurrentMode == Orbwalk.Mode.Harass) && ItemBool(Orbwalk.CurrentMode.ToString(), "W") && args.Target is Obj_AI_Hero) { SkillW.Cast(PacketCast()); } } if (args.SData.Name == "RenektonCleave") { AACount = 0; } if (args.SData.Name == "RenektonPreExecute") { AACount = 0; } if (args.SData.Name == "RenektonSliceAndDice") { ECasted = true; Utility.DelayAction.Add((Orbwalk.CurrentMode == Orbwalk.Mode.LaneClear || Orbwalk.CurrentMode == Orbwalk.Mode.LaneFreeze) ? 3000 : 1800, () => ECasted = false); AACount = 0; } if (args.SData.Name == "renektondice") { AACount = 0; } } else if (sender.IsEnemy && ItemBool("Ultimate", "RSurvive") && SkillR.IsReady()) { if (args.Target.IsMe && ((Orbwalk.IsAutoAttack(args.SData.Name) && (Player.Health - sender.GetAutoAttackDamage(Player, true)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")) || (args.SData.Name == "summonerdot" && (Player.Health - (sender as Obj_AI_Hero).GetSummonerSpellDamage(Player, Damage.SummonerSpell.Ignite)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")))) { SkillR.Cast(PacketCast()); } else if ((args.Target.IsMe || (Player.Position.Distance(args.Start) <= args.SData.CastRange[0] && Player.Position.Distance(args.End) <= Orbwalk.GetAutoAttackRange())) && Damage.Spells.ContainsKey((sender as Obj_AI_Hero).ChampionName)) { for (var i = 3; i > -1; i--) { if (Damage.Spells[(sender as Obj_AI_Hero).ChampionName].FirstOrDefault(a => a.Slot == (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name, false) && a.Stage == i) != null) { if ((Player.Health - (sender as Obj_AI_Hero).GetSpellDamage(Player, (sender as Obj_AI_Hero).GetSpellSlot(args.SData.Name, false), i)) * 100 / Player.MaxHealth <= ItemSlider("Ultimate", "RUnder")) { SkillR.Cast(PacketCast()); } } } } } }
private void LaneJungClear() { var minionObj = MinionManager.GetMinions(Player.Position, SkillE.Range, MinionTypes.All, MinionTeam.NotAlly).FirstOrDefault(); if (minionObj == null) { return; } if (Config.Item("useClearE").GetValue <bool>() && SkillE.IsReady() && (Player.Distance(minionObj) > 450 || CanKill(minionObj, SkillE))) { SkillE.CastOnUnit(minionObj, PacketCast()); } if (Config.Item("useClearW").GetValue <bool>() && SkillW.IsReady() && Orbwalk.InAutoAttackRange(minionObj)) { SkillW.Cast(PacketCast()); } if (Config.Item("useClearQ").GetValue <bool>() && SkillQ.IsReady() && SkillQ.InRange(minionObj.Position)) { SkillQ.Cast(PacketCast()); } if (Config.Item("useClearI").GetValue <bool>() && Player.Distance(minionObj) <= 350) { if (Items.CanUseItem(Tiamat)) { Items.UseItem(Tiamat); } if (Items.CanUseItem(Hydra)) { Items.UseItem(Hydra); } } }
private void NormalCombo() { if (targetObj == null) { return; } if (Config.Item("rusage").GetValue <bool>() && Config.Item("ult" + targetObj.ChampionName).GetValue <bool>() && SkillR.IsReady() && SkillR.InRange(targetObj.Position)) { if (CanKill(targetObj, SkillR)) { SkillR.Cast(PacketCast()); } else if (targetObj.Health - SkillR.GetDamage(targetObj) <= SkillE.GetDamage(targetObj) + Player.GetAutoAttackDamage(targetObj) + SkillQ.GetDamage(targetObj) * 3 && Config.Item("eusage").GetValue <bool>() && SkillE.IsReady() && Config.Item("qusage").GetValue <bool>() && SkillQ.IsReady()) { SkillR.Cast(PacketCast()); } } if (Config.Item("eusage").GetValue <bool>() && SkillE.IsReady() && SkillE.InRange(targetObj.Position) && (Player.Distance(targetObj) > 450 || CanKill(targetObj, SkillE))) { SkillE.CastOnUnit(targetObj, PacketCast()); } if (Config.Item("wusage").GetValue <bool>() && SkillW.IsReady() && Orbwalk.InAutoAttackRange(targetObj)) { SkillW.Cast(PacketCast()); } if (Config.Item("iusage").GetValue <bool>()) { UseItem(targetObj); } if (Config.Item("ignite").GetValue <bool>()) { CastIgnite(targetObj); } }
private void NormalCombo() { if (Config.Item("wusage").GetValue <bool>() && SkillW.IsReady() && Player.HasBuff("BurningAgony") && Player.CountEnemysInRange(500) == 0) { SkillW.Cast(); } if (targetObj == null) { return; } if (Config.Item("qusage").GetValue <bool>() && SkillQ.IsReady()) { if (Config.Item("SmiteCol").GetValue <bool>() && SkillQ.GetPrediction(targetObj).Hitchance == HitChance.Collision) { if (!SmiteCollision(targetObj, SkillQ)) { SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } else { SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } if (Config.Item("wusage").GetValue <bool>() && SkillW.IsReady()) { if (Player.Health * 100 / Player.MaxHealth >= Config.Item("autowusage").GetValue <Slider>().Value) { if (SkillW.InRange(targetObj.Position)) { if (!Player.HasBuff("BurningAgony")) { SkillW.Cast(PacketCast()); } } else if (Player.HasBuff("BurningAgony")) { SkillW.Cast(PacketCast()); } } else if (Player.HasBuff("BurningAgony")) { SkillW.Cast(PacketCast()); } } if (Config.Item("eusage").GetValue <bool>() && SkillE.IsReady() && Orbwalk.InAutoAttackRange(targetObj)) { SkillE.Cast(PacketCast()); } if (Config.Item("iusage").GetValue <bool>() && Items.CanUseItem(Rand) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Rand); } if (Config.Item("ignite").GetValue <bool>()) { CastIgnite(targetObj); } }
private void NormalCombo() { if (ItemBool("Combo", "W") && SkillW.IsReady() && Player.HasBuff("BurningAgony", true) && Player.CountEnemysInRange(500) == 0) { SkillW.Cast(PacketCast()); } if (targetObj == null) { return; } if (ItemBool("Combo", "W") && SkillW.IsReady()) { if (Player.Health * 100 / Player.MaxHealth >= ItemSlider("Combo", "WAbove")) { if (Player.Distance3D(targetObj) <= SkillW.Range + 35) { if (!Player.HasBuff("BurningAgony", true)) { SkillW.Cast(PacketCast()); } } else if (Player.HasBuff("BurningAgony", true)) { SkillW.Cast(PacketCast()); } } else if (Player.HasBuff("BurningAgony", true)) { SkillW.Cast(PacketCast()); } } if (ItemBool("Combo", "Q") && SkillQ.IsReady() && SkillQ.InRange(targetObj.Position)) { if (ItemBool("Misc", "SmiteCol")) { if (!SmiteCollision(targetObj, SkillQ)) { SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } else { SkillQ.CastIfHitchanceEquals(targetObj, HitChance.VeryHigh, PacketCast()); } } if (ItemBool("Combo", "E") && SkillE.IsReady() && Orbwalk.InAutoAttackRange(targetObj)) { SkillE.Cast(PacketCast()); } if (ItemBool("Combo", "Item") && Items.CanUseItem(Rand) && Player.CountEnemysInRange(450) >= 1) { Items.UseItem(Rand); } if (ItemBool("Combo", "Ignite")) { CastIgnite(targetObj); } }
private void AfterAttack(Obj_AI_Base unit, Obj_AI_Base target) { if (!unit.IsMe) { return; } if (ItemBool("Combo", "Q") && SkillQ.IsReady() && IsValid(target, Orbwalk.GetAutoAttackRange() + 50) && (Orbwalk.CurrentMode == Orbwalk.Mode.Combo || Orbwalk.CurrentMode == Orbwalk.Mode.Harass)) { SkillQ.Cast(PacketCast()); } }
private void OnEnemyGapcloser(ActiveGapcloser gapcloser) { if (!ItemBool("Misc", "QAntiGap") || Player.IsDead) { return; } if (IsValid(gapcloser.Sender, Orbwalk.GetAutoAttackRange() + 100) && SkillQ.IsReady() && !Player.HasBuff("PowerBall")) { SkillQ.Cast(PacketCast()); } }
private void OnEnemyGapcloser(ActiveGapcloser gapcloser) { if (!ItemBool("Misc", "EAntiGap") || Player.IsDead) { return; } if (IsValid(gapcloser.Sender, Orbwalk.GetAutoAttackRange() + 100) && SkillE.IsReady()) { SkillE.Cast(Player.Position.To2D().Extend(gapcloser.Sender.Position.To2D(), gapcloser.Sender.Distance3D(Player) + 200), PacketCast()); } }
private void LaneJungClear() { var minionObj = ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, SkillQ.Range)).OrderBy(i => i.Health); if (minionObj.Count() == 0 && ItemBool("Clear", "W") && SkillW.IsReady() && Player.HasBuff("AuraofDespair", true)) { SkillW.Cast(PacketCast()); } foreach (var Obj in minionObj) { if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral) { if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && ( (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) || (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) || (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf"))))) { CastSmite(Obj); } } if (ItemBool("Clear", "E") && SkillE.IsReady() && SkillE.InRange(Obj.Position)) { SkillE.Cast(PacketCast()); } if (ItemBool("Clear", "W") && SkillW.IsReady()) { if (Player.Mana * 100 / Player.MaxMana >= ItemSlider("Clear", "WAbove")) { if (minionObj.Count(i => Player.Distance3D(i) <= SkillW.Range + 35) >= 2 || (Obj.MaxHealth >= 1200 && Player.Distance3D(Obj) <= SkillW.Range + 35)) { if (!Player.HasBuff("AuraofDespair", true)) { SkillW.Cast(PacketCast()); } } else if (Player.HasBuff("AuraofDespair", true)) { SkillW.Cast(PacketCast()); } } else if (Player.HasBuff("AuraofDespair", true)) { SkillW.Cast(PacketCast()); } } if (ItemBool("Clear", "Q") && SkillQ.IsReady() && (!Orbwalk.InAutoAttackRange(Obj) || CanKill(Obj, SkillQ))) { SkillQ.CastIfHitchanceEquals(Obj, HitChance.Medium, PacketCast()); } } }
private void LastHit() { if (!ItemBool("Misc", "QLastHit") || !SkillQ.IsReady()) { return; } foreach (var Obj in ObjectManager.Get <Obj_AI_Base>().Where(i => IsValid(i, Orbwalk.GetAutoAttackRange() + 50) && SkillQ.GetHealthPrediction(i) + 5 <= GetBonusDmg(i) && (i is Obj_AI_Minion || i is Obj_AI_Turret)).OrderBy(i => i.MaxHealth).OrderBy(i => i.Distance3D(Player))) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } }
private void LastHit() { if (!ItemBool("Misc", "QLastHit") || !SkillQ.IsReady()) { return; } foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, Orbwalk.GetAutoAttackRange() + 50) && CanKill(i, SkillQ)).OrderBy(i => i.Health).OrderBy(i => i.Distance3D(Player))) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } }
private void LaneJungClear() { foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, SkillQ.Range)).OrderBy(i => i.Health)) { if (ItemBool("Clear", "Q") && SkillQ.IsReady()) { SkillQ.CastOnUnit(Obj, PacketCast()); } if (ItemBool("Clear", "W") && SkillW.IsReady() && Orbwalk.InAutoAttackRange(Obj)) { SkillW.Cast(PacketCast()); } } }
private void LastHit() { if (!ItemBool("Misc", "WLastHit") || !SkillW.IsReady() || !Player.HasBuff("JaxEmpowerTwo", true)) { return; } foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, Orbwalk.GetAutoAttackRange() + 50) && i.Health + 5 <= GetBonusDmg(i)).OrderBy(i => i.Health).OrderBy(i => i.Distance3D(Player))) { Orbwalk.SetAttack(false); Player.IssueOrder(GameObjectOrder.AttackUnit, Obj); Orbwalk.SetAttack(true); break; } }
private void LaneJungClear() { foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, 800)).OrderBy(i => i.Health)) { var SpecialMob = new[] { "SRU_Baron", "SRU_Dragon" }.Any(i => Obj.Name.StartsWith(i)); if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral) { if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && ( (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) || (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) || (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf"))))) { CastSmite(Obj); } } if (ItemBool("Clear", "E") && SkillE.IsReady() && !Obj.HasBuff("UdyrBearStunCheck") && (!SpecialMob || Player.Distance3D(Obj) > Orbwalk.GetAutoAttackRange() + 150)) { SkillE.Cast(PacketCast()); } if (Player.Distance3D(Obj) <= Orbwalk.GetAutoAttackRange() + 50 && (!ItemBool("Clear", "E") || (ItemBool("Clear", "E") && (SkillE.Level == 0 || Obj.HasBuff("UdyrBearStunCheck") || SpecialMob)))) { if (ItemBool("Clear", "Q") && SkillQ.IsReady()) { SkillQ.Cast(PacketCast()); } if (ItemBool("Clear", "R") && SkillR.IsReady() && (!ItemBool("Clear", "Q") || (ItemBool("Clear", "Q") && (SkillQ.Level == 0 || (CurStance == Stance.Tiger && (AACount >= 2 || TigerActive)))))) { SkillR.Cast(PacketCast()); } if (ItemBool("Clear", "W") && SkillW.IsReady()) { if ((CurStance == Stance.Tiger && (AACount >= 2 || TigerActive)) || (CurStance == Stance.Phoenix && (AACount >= 3 || PhoenixActive))) { SkillW.Cast(PacketCast()); } else if (SkillQ.Level == 0 && SkillR.Level == 0) { SkillW.Cast(PacketCast()); } } } if (ItemBool("Clear", "Item")) { UseItem(Obj, true); } } }
private void LaneJungClear() { var minionObj = MinionManager.GetMinions(Player.Position, SkillQ.Range, MinionTypes.All, MinionTeam.NotAlly).FirstOrDefault(); if (minionObj == null) { return; } if (Config.Item("useClearW").GetValue <bool>() && SkillW.IsReady() && Orbwalk.InAutoAttackRange(minionObj)) { SkillW.Cast(); } if (Config.Item("useClearQ").GetValue <bool>() && SkillQ.IsReady()) { SkillQ.CastOnUnit(minionObj, PacketCast()); } }
private void OnEnemyGapcloser(ActiveGapcloser gapcloser) { if (!ItemBool("Misc", "EAntiGap") || Player.IsDead) { return; } if (IsValid(gapcloser.Sender, Orbwalk.GetAutoAttackRange() + 100) && !gapcloser.Sender.HasBuff("UdyrBearStunCheck") && (SkillE.IsReady() || CurStance == Stance.Bear)) { if (CurStance != Stance.Bear) { SkillE.Cast(PacketCast()); } if (CurStance == Stance.Bear) { Player.IssueOrder(GameObjectOrder.AttackUnit, gapcloser.Sender); } } }
private void OnEnemyGapcloser(ActiveGapcloser gapcloser) { if (!ItemBool("Misc", "WAntiGap") || Player.IsDead) { return; } if (IsValid(gapcloser.Sender, Orbwalk.GetAutoAttackRange() + 50) && (SkillW.IsReady() || Player.HasBuff("RenektonExecuteReady"))) { if (SkillW.IsReady()) { SkillW.Cast(PacketCast()); } if (Player.HasBuff("RenektonExecuteReady")) { Player.IssueOrder(GameObjectOrder.AttackUnit, gapcloser.Sender); } } }
private void AfterAttack(Obj_AI_Base unit, Obj_AI_Base target) { if (!unit.IsMe) { return; } if (SkillR.Level > 0) { RCount += 1; } if (SkillW.IsReady() && target.IsValidTarget(Orbwalk.GetAutoAttackRange(Player, target) + 50)) { switch (Orbwalk.CurrentMode) { case Orbwalk.Mode.Combo: if (Config.Item("wusage").GetValue <bool>() && Config.Item("wuseMode").GetValue <StringList>().SelectedIndex == 0) { SkillW.Cast(PacketCast()); } break; case Orbwalk.Mode.Harass: if (Config.Item("useHarW").GetValue <bool>() && (!Config.Item("useHarQ").GetValue <bool>() || (Config.Item("useHarQ").GetValue <bool>()) && !SkillQ.IsReady())) { SkillW.Cast(PacketCast()); } break; case Orbwalk.Mode.LaneClear: if (Config.Item("useClearW").GetValue <bool>() && Config.Item("useClearWMode").GetValue <StringList>().SelectedIndex == 0) { SkillW.Cast(PacketCast()); } break; case Orbwalk.Mode.LaneFreeze: if (Config.Item("useClearW").GetValue <bool>() && Config.Item("useClearWMode").GetValue <StringList>().SelectedIndex == 0) { SkillW.Cast(PacketCast()); } break; } } }
private void LaneJungClear() { foreach (var Obj in ObjectManager.Get <Obj_AI_Minion>().Where(i => IsValid(i, 800)).OrderBy(i => i.Health)) { if (SmiteReady() && Obj.Team == GameObjectTeam.Neutral) { if ((ItemBool("SmiteMob", "Baron") && Obj.Name.StartsWith("SRU_Baron")) || (ItemBool("SmiteMob", "Dragon") && Obj.Name.StartsWith("SRU_Dragon")) || (!Obj.Name.Contains("Mini") && ( (ItemBool("SmiteMob", "Red") && Obj.Name.StartsWith("SRU_Red")) || (ItemBool("SmiteMob", "Blue") && Obj.Name.StartsWith("SRU_Blue")) || (ItemBool("SmiteMob", "Krug") && Obj.Name.StartsWith("SRU_Krug")) || (ItemBool("SmiteMob", "Gromp") && Obj.Name.StartsWith("SRU_Gromp")) || (ItemBool("SmiteMob", "Raptor") && Obj.Name.StartsWith("SRU_Razorbeak")) || (ItemBool("SmiteMob", "Wolf") && Obj.Name.StartsWith("SRU_Murkwolf"))))) { CastSmite(Obj); } } if (ItemBool("Clear", "Q") && SkillQ.IsReady() && !Player.HasBuff("PowerBall")) { if ((ItemBool("Clear", "E") && SkillE.IsReady() && !SkillE.InRange(Obj.Position)) || !Player.HasBuff("DefensiveBallCurl")) { SkillQ.Cast(PacketCast()); } } if (ItemBool("Clear", "W") && SkillW.IsReady() && Orbwalk.InAutoAttackRange(Obj) && !Player.HasBuff("PowerBall")) { SkillW.Cast(PacketCast()); } if (ItemBool("Clear", "E") && SkillE.IsReady() && SkillE.InRange(Obj.Position) && !Player.HasBuff("PowerBall") && Obj.Team == GameObjectTeam.Neutral) { switch (ItemList("Clear", "EMode")) { case 0: SkillE.CastOnUnit(Obj, PacketCast()); break; case 1: if (Player.HasBuff("DefensiveBallCurl")) { SkillE.CastOnUnit(Obj, PacketCast()); } break; } } } }