public string ToString(MassMomentOfInertiaUnit unit, [CanBeNull] IFormatProvider provider, int significantDigitsAfterRadix) { double value = As(unit); string format = UnitFormatter.GetFormat(value, significantDigitsAfterRadix); return(ToString(unit, provider, format)); }
public static string GetAbbreviation(MassMomentOfInertiaUnit unit, [CanBeNull] string cultureName) { // Windows Runtime Component does not support CultureInfo and IFormatProvider types, so we use culture name for public methods: https://msdn.microsoft.com/en-us/library/br230301.aspx IFormatProvider provider = cultureName == null ? UnitSystem.DefaultCulture : new CultureInfo(cultureName); return(UnitSystem.GetCached(provider).GetDefaultAbbreviation(unit)); }
/// <summary> /// Convert to the unit representation <paramref name="unit" />. /// </summary> /// <returns>Value converted to the specified unit.</returns> public double As(MassMomentOfInertiaUnit unit) { if (Unit == unit) { return(Convert.ToDouble(Value)); } var converted = AsBaseNumericType(unit); return(Convert.ToDouble(converted)); }
/// <summary> /// Parse a string with one or two quantities of the format "<quantity> <unit>". /// </summary> /// <param name="str">String to parse. Typically in the form: {number} {unit}</param> /// <param name="provider">Format to use when parsing number and unit. Defaults to <see cref="UnitSystem.DefaultCulture" />.</param> /// <example> /// Length.Parse("5.5 m", new CultureInfo("en-US")); /// </example> /// <exception cref="ArgumentNullException">The value of 'str' cannot be null. </exception> /// <exception cref="ArgumentException"> /// Expected string to have one or two pairs of quantity and unit in the format /// "<quantity> <unit>". Eg. "5.5 m" or "1ft 2in" /// </exception> /// <exception cref="AmbiguousUnitParseException"> /// More than one unit is represented by the specified unit abbreviation. /// Example: Volume.Parse("1 cup") will throw, because it can refer to any of /// <see cref="VolumeUnit.MetricCup" />, <see cref="VolumeUnit.UsLegalCup" /> and <see cref="VolumeUnit.UsCustomaryCup" />. /// </exception> /// <exception cref="UnitsNetException"> /// If anything else goes wrong, typically due to a bug or unhandled case. /// We wrap exceptions in <see cref="UnitsNetException" /> to allow you to distinguish /// Units.NET exceptions from other exceptions. /// </exception> public static MassMomentOfInertia Parse(string str, [CanBeNull] IFormatProvider provider) { if (str == null) { throw new ArgumentNullException(nameof(str)); } provider = provider ?? UnitSystem.DefaultCulture; return(QuantityParser.Parse <MassMomentOfInertia, MassMomentOfInertiaUnit>(str, provider, delegate(string value, string unit, IFormatProvider formatProvider2) { double parsedValue = double.Parse(value, formatProvider2); MassMomentOfInertiaUnit parsedUnit = ParseUnit(unit, formatProvider2); return From(parsedValue, parsedUnit); }, (x, y) => FromKilogramSquareMeters(x.KilogramSquareMeters + y.KilogramSquareMeters))); }
public string ToString(MassMomentOfInertiaUnit unit, [CanBeNull] IFormatProvider provider, [NotNull] string format, [NotNull] params object[] args) { if (format == null) { throw new ArgumentNullException(nameof(format)); } if (args == null) { throw new ArgumentNullException(nameof(args)); } provider = provider ?? UnitSystem.DefaultCulture; double value = As(unit); object[] formatArgs = UnitFormatter.GetFormatArgs(unit, value, provider, args); return(string.Format(provider, format, formatArgs)); }
/// <summary> /// Parse a string with one or two quantities of the format "<quantity> <unit>". /// </summary> /// <param name="str">String to parse. Typically in the form: {number} {unit}</param> /// <param name="cultureName">Name of culture (ex: "en-US") to use when parsing number and unit. Defaults to <see cref="UnitSystem" />'s default culture.</param> /// <example> /// Length.Parse("5.5 m", new CultureInfo("en-US")); /// </example> /// <exception cref="ArgumentNullException">The value of 'str' cannot be null. </exception> /// <exception cref="ArgumentException"> /// Expected string to have one or two pairs of quantity and unit in the format /// "<quantity> <unit>". Eg. "5.5 m" or "1ft 2in" /// </exception> /// <exception cref="AmbiguousUnitParseException"> /// More than one unit is represented by the specified unit abbreviation. /// Example: Volume.Parse("1 cup") will throw, because it can refer to any of /// <see cref="VolumeUnit.MetricCup" />, <see cref="VolumeUnit.UsLegalCup" /> and <see cref="VolumeUnit.UsCustomaryCup" />. /// </exception> /// <exception cref="UnitsNetException"> /// If anything else goes wrong, typically due to a bug or unhandled case. /// We wrap exceptions in <see cref="UnitsNetException" /> to allow you to distinguish /// Units.NET exceptions from other exceptions. /// </exception> public static MassMomentOfInertia Parse(string str, [CanBeNull] string cultureName) { if (str == null) { throw new ArgumentNullException(nameof(str)); } // Windows Runtime Component does not support CultureInfo and IFormatProvider types, so we use culture name for public methods: https://msdn.microsoft.com/en-us/library/br230301.aspx IFormatProvider provider = cultureName == null ? UnitSystem.DefaultCulture : new CultureInfo(cultureName); return(QuantityParser.Parse <MassMomentOfInertia, MassMomentOfInertiaUnit>(str, provider, delegate(string value, string unit, IFormatProvider formatProvider2) { double parsedValue = double.Parse(value, formatProvider2); MassMomentOfInertiaUnit parsedUnit = ParseUnit(unit, formatProvider2); return From(parsedValue, parsedUnit); }, (x, y) => FromKilogramSquareMeters(x.KilogramSquareMeters + y.KilogramSquareMeters))); }
public string ToString(MassMomentOfInertiaUnit unit, [CanBeNull] string cultureName, [NotNull] string format, [NotNull] params object[] args) { if (format == null) { throw new ArgumentNullException(nameof(format)); } if (args == null) { throw new ArgumentNullException(nameof(args)); } // Windows Runtime Component does not support CultureInfo and IFormatProvider types, so we use culture name for public methods: https://msdn.microsoft.com/en-us/library/br230301.aspx IFormatProvider provider = cultureName == null ? UnitSystem.DefaultCulture : new CultureInfo(cultureName); double value = As(unit); object[] formatArgs = UnitFormatter.GetFormatArgs(unit, value, provider, args); return(string.Format(provider, format, formatArgs)); }
/// <summary> /// Get string representation of value and unit. Using current UI culture and two significant digits after radix. /// </summary> /// <param name="unit">Unit representation to use.</param> /// <returns>String representation.</returns> public string ToString(MassMomentOfInertiaUnit unit) { return(ToString(unit, null, 2)); }
/// <summary> /// Dynamically convert from value and unit enum <see cref="MassMomentOfInertiaUnit" /> to <see cref="MassMomentOfInertia" />. /// </summary> /// <param name="value">Value to convert from.</param> /// <param name="fromUnit">Unit to convert from.</param> /// <returns>MassMomentOfInertia unit value.</returns> public static MassMomentOfInertia From(double value, MassMomentOfInertiaUnit fromUnit) { return(new MassMomentOfInertia(value, fromUnit)); }
public static string GetAbbreviation(MassMomentOfInertiaUnit unit) { return(GetAbbreviation(unit, null)); }
public static MassMomentOfInertia From(double value, MassMomentOfInertiaUnit fromUnit)
private double AsBaseNumericType(MassMomentOfInertiaUnit unit) { if (Unit == unit) { return(_value); } var baseUnitValue = AsBaseUnit(); switch (unit) { case MassMomentOfInertiaUnit.GramSquareCentimeter: return(baseUnitValue * 1e7); case MassMomentOfInertiaUnit.GramSquareDecimeter: return(baseUnitValue * 1e5); case MassMomentOfInertiaUnit.GramSquareMeter: return(baseUnitValue * 1e3); case MassMomentOfInertiaUnit.GramSquareMillimeter: return(baseUnitValue * 1e9); case MassMomentOfInertiaUnit.KilogramSquareCentimeter: return((baseUnitValue * 1e7) / 1e3d); case MassMomentOfInertiaUnit.KilogramSquareDecimeter: return((baseUnitValue * 1e5) / 1e3d); case MassMomentOfInertiaUnit.KilogramSquareMeter: return((baseUnitValue * 1e3) / 1e3d); case MassMomentOfInertiaUnit.KilogramSquareMillimeter: return((baseUnitValue * 1e9) / 1e3d); case MassMomentOfInertiaUnit.KilotonneSquareCentimeter: return((baseUnitValue * 1e1) / 1e3d); case MassMomentOfInertiaUnit.KilotonneSquareDecimeter: return((baseUnitValue * 1e-1) / 1e3d); case MassMomentOfInertiaUnit.KilotonneSquareMeter: return((baseUnitValue * 1e-3) / 1e3d); case MassMomentOfInertiaUnit.KilotonneSquareMilimeter: return((baseUnitValue * 1e3) / 1e3d); case MassMomentOfInertiaUnit.MegatonneSquareCentimeter: return((baseUnitValue * 1e1) / 1e6d); case MassMomentOfInertiaUnit.MegatonneSquareDecimeter: return((baseUnitValue * 1e-1) / 1e6d); case MassMomentOfInertiaUnit.MegatonneSquareMeter: return((baseUnitValue * 1e-3) / 1e6d); case MassMomentOfInertiaUnit.MegatonneSquareMilimeter: return((baseUnitValue * 1e3) / 1e6d); case MassMomentOfInertiaUnit.MilligramSquareCentimeter: return((baseUnitValue * 1e7) / 1e-3d); case MassMomentOfInertiaUnit.MilligramSquareDecimeter: return((baseUnitValue * 1e5) / 1e-3d); case MassMomentOfInertiaUnit.MilligramSquareMeter: return((baseUnitValue * 1e3) / 1e-3d); case MassMomentOfInertiaUnit.MilligramSquareMillimeter: return((baseUnitValue * 1e9) / 1e-3d); case MassMomentOfInertiaUnit.PoundSquareFoot: return(baseUnitValue / 4.21401101e-2); case MassMomentOfInertiaUnit.PoundSquareInch: return(baseUnitValue / 2.9263965e-4); case MassMomentOfInertiaUnit.TonneSquareCentimeter: return(baseUnitValue * 1e1); case MassMomentOfInertiaUnit.TonneSquareDecimeter: return(baseUnitValue * 1e-1); case MassMomentOfInertiaUnit.TonneSquareMeter: return(baseUnitValue * 1e-3); case MassMomentOfInertiaUnit.TonneSquareMilimeter: return(baseUnitValue * 1e3); default: throw new NotImplementedException($"Can not convert {Unit} to {unit}."); } }
/// <summary> /// Get string representation of value and unit. Using two significant digits after radix. /// </summary> /// <param name="unit">Unit representation to use.</param> /// <param name="cultureName">Name of culture (ex: "en-US") to use for localization and number formatting. Defaults to <see cref="UnitSystem" />'s default culture.</param> /// <returns>String representation.</returns> public string ToString(MassMomentOfInertiaUnit unit, [CanBeNull] string cultureName) { return(ToString(unit, cultureName, 2)); }
/// <summary> /// Creates the quantity with the given numeric value and unit. /// </summary> /// <param name="value">The numeric value to construct this quantity with.</param> /// <param name="unit">The unit representation to construct this quantity with.</param> /// <exception cref="ArgumentException">If value is NaN or Infinity.</exception> public MassMomentOfInertia(double value, MassMomentOfInertiaUnit unit) { _value = value; _unit = unit; }
/// <summary> /// Converts this Duration to another Duration with the unit representation <paramref name="unit" />. /// </summary> /// <returns>A Duration with the specified unit.</returns> public MassMomentOfInertia ToUnit(MassMomentOfInertiaUnit unit) { var convertedValue = GetValueAs(unit); return(new MassMomentOfInertia(convertedValue, unit)); }
/// <summary> /// Convert to the unit representation <paramref name="unit" />. /// </summary> /// <returns>Value converted to the specified unit.</returns> public double As(MassMomentOfInertiaUnit unit) => GetValueAs(unit);
/// <summary> /// Converts this MassMomentOfInertia to another MassMomentOfInertia with the unit representation <paramref name="unit" />. /// </summary> /// <returns>A MassMomentOfInertia with the specified unit.</returns> public MassMomentOfInertia ToUnit(MassMomentOfInertiaUnit unit) { var convertedValue = AsBaseNumericType(unit); return(new MassMomentOfInertia(convertedValue, unit)); }
public static MassMomentOfInertia?From(QuantityValue?value, MassMomentOfInertiaUnit fromUnit) { return(value.HasValue ? new MassMomentOfInertia((double)value.Value, fromUnit) : default(MassMomentOfInertia?)); }
MassMomentOfInertia(double numericValue, MassMomentOfInertiaUnit unit) { _value = numericValue; _unit = unit; }
public static string GetAbbreviation(MassMomentOfInertiaUnit unit, [CanBeNull] IFormatProvider provider) { provider = provider ?? UnitSystem.DefaultCulture; return(UnitSystem.GetCached(provider).GetDefaultAbbreviation(unit)); }
public static MassMomentOfInertia From(QuantityValue value, MassMomentOfInertiaUnit fromUnit) #endif { return(new MassMomentOfInertia((double)value, fromUnit)); }
/// <summary> /// Get string representation of value and unit. Using two significant digits after radix. /// </summary> /// <param name="unit">Unit representation to use.</param> /// <param name="provider">Format to use for localization and number formatting. Defaults to <see cref="UnitSystem.DefaultCulture" />.</param> /// <returns>String representation.</returns> public string ToString(MassMomentOfInertiaUnit unit, [CanBeNull] IFormatProvider provider) { return(ToString(unit, provider, 2)); }
public static string GetAbbreviation( MassMomentOfInertiaUnit unit, #if WINDOWS_UWP [CanBeNull] string cultureName)
public static void HasConversion(this PropertyBuilder <MassMomentOfInertia> propertyBuilder, MassMomentOfInertiaUnit unit) => propertyBuilder.HasConversion(v => v.As(unit), v => new MassMomentOfInertia(v, unit));