public void Set_and_check_all_flags() { var s = new MasonrySettings(); s.All = true; Assert.True(s.All); }
public void All_SetAllFlagsToFalse_CheckIfFloorsIsSetCorrect() { var settings = new MasonrySettings { Floors = true, Pillars = true }; settings.All = false; Assert.That(settings.Floors, Is.EqualTo(false)); }