public unsafe static void Zeroset(UInt32[] value, uint index, uint length) { if (length <= 0) { return; } #if DEBUG Debug <IndexOutOfRangeException> .Assert(checked (index + length) <= value.Length); #endif uint length_sets = Mask256.UInt32Sets(length), length_rems = Mask256.UInt32Rems(length); fixed(UInt32 *v = value) { for (uint i = 0; i < length_sets; i += Mask256.MM256UInt32s) { #if DEBUG Debug <IndexOutOfRangeException> .Assert(checked (i + index + Mask256.MM256UInt32s) <= value.Length); #endif Avx.Store(v + i + index, Vector256 <UInt32> .Zero); } if (length_rems > 0) { #if DEBUG Debug <IndexOutOfRangeException> .Assert(checked (length_sets + index + length_rems) <= value.Length); #endif Avx2.MaskStore(v + length_sets + index, Mask256.LSV(length_rems), Vector256 <UInt32> .Zero); } } }
/// <summary>Shift uint32 array v <<= sft</summary> public static unsafe void LeftShift(UInt32[] value, int sft) { #if DEBUG Debug <ArgumentOutOfRangeException> .Assert(sft >= 0); #endif if (sft > LeadingZeroCount(value)) { throw new OverflowException(); } int sftdev = sft / UInt32Bits; int sftrem = sft % UInt32Bits; if (sftrem == 0) { LeftBlockShift(value, sftdev); return; } uint count = (uint)(value.Length - sftdev - 1); uint count_sets = Mask256.UInt32Sets(count), count_rems = Mask256.UInt32Rems(count); fixed(UInt32 *v = value) { if (count_rems > 0) { #if DEBUG Debug <IndexOutOfRangeException> .Assert(checked (count_sets + sftdev + 1 + count_rems) <= value.Length); #endif Vector256 <UInt32> mask = Mask256.LSV(count_rems); Vector256 <UInt32> ls = Avx2.ShiftRightLogical(Avx2.MaskLoad(v + count_sets, mask), (byte)(UInt32Bits - sftrem)); Vector256 <UInt32> ms = Avx2.ShiftLeftLogical(Avx2.MaskLoad(v + count_sets + 1, mask), (byte)sftrem); Avx2.MaskStore(v + count_sets + sftdev + 1, mask, Avx2.Or(ls, ms)); } for (uint i = count_sets; i >= Mask256.MM256UInt32s; i -= Mask256.MM256UInt32s) { #if DEBUG Debug <IndexOutOfRangeException> .Assert(checked (i + sftdev + 1) <= value.Length); #endif Vector256 <UInt32> ls = Avx2.ShiftRightLogical(Avx.LoadVector256(v + i - Mask256.MM256UInt32s), (byte)(UInt32Bits - sftrem)); Vector256 <UInt32> ms = Avx2.ShiftLeftLogical(Avx.LoadVector256(v + i + 1 - Mask256.MM256UInt32s), (byte)sftrem); Avx.Store(v + i + sftdev + 1 - Mask256.MM256UInt32s, Avx2.Or(ls, ms)); } #if DEBUG Debug <IndexOutOfRangeException> .Assert(sftdev < value.Length); #endif v[sftdev] = v[0] << sftrem; } Zeroset(value, 0, (uint)sftdev); }
/// <summary>Shift uint32 array v >>= sft</summary> public static unsafe void RightShift(UInt32[] value, int sft) { #if DEBUG Debug <ArgumentOutOfRangeException> .Assert(sft >= 0); #endif int sftdev = sft / UInt32Bits; int sftrem = sft % UInt32Bits; if (sftrem == 0 || sftdev >= value.Length) { RightBlockShift(value, sftdev); return; } uint count = (uint)(value.Length - sftdev - 1); uint count_sets = Mask256.UInt32Sets(count), count_rems = Mask256.UInt32Rems(count); fixed(UInt32 *v = value) { for (uint i = 0; i < count_sets; i += Mask256.MM256UInt32s) { #if DEBUG Debug <IndexOutOfRangeException> .Assert(checked (i + sftdev + 1 + Mask256.MM256UInt32s) <= value.Length); #endif Vector256 <UInt32> ls = Avx2.ShiftRightLogical(Avx.LoadVector256(v + i + sftdev), (byte)sftrem); Vector256 <UInt32> ms = Avx2.ShiftLeftLogical(Avx.LoadVector256(v + i + sftdev + 1), (byte)(UInt32Bits - sftrem)); Avx.Store(v + i, Avx2.Or(ls, ms)); } if (count_rems > 0) { #if DEBUG Debug <IndexOutOfRangeException> .Assert(checked (count_sets + sftdev + 1 + count_rems) <= value.Length); #endif Vector256 <UInt32> mask = Mask256.LSV(count_rems); Vector256 <UInt32> ls = Avx2.ShiftRightLogical(Avx2.MaskLoad(v + count_sets + sftdev, mask), (byte)sftrem); Vector256 <UInt32> ms = Avx2.ShiftLeftLogical(Avx2.MaskLoad(v + count_sets + sftdev + 1, mask), (byte)(UInt32Bits - sftrem)); Avx2.MaskStore(v + count_sets, mask, Avx2.Or(ls, ms)); } #if DEBUG Debug <IndexOutOfRangeException> .Assert(count < value.Length); #endif v[count] = v[value.Length - 1] >> sftrem; } Zeroset(value, count + 1, (uint)sftdev); }
/// <summary>Shift uint32 array v >>= sft * UInt32Bits</summary> public static unsafe void RightBlockShift(UInt32[] value, int sft) { #if DEBUG Debug <ArgumentOutOfRangeException> .Assert(sft >= 0); #endif if (sft >= value.Length) { Zeroset(value); return; } uint count = (uint)(value.Length - sft); uint count_sets = Mask256.UInt32Sets(count), count_rems = Mask256.UInt32Rems(count); fixed(UInt32 *v = value) { for (uint i = 0; i < count_sets; i += Mask256.MM256UInt32s) { #if DEBUG Debug <IndexOutOfRangeException> .Assert(checked (i + sft + Mask256.MM256UInt32s) <= value.Length); #endif Avx.Store(v + i, Avx.LoadVector256(v + i + sft)); } if (count_rems > 0) { #if DEBUG Debug <IndexOutOfRangeException> .Assert(checked (count_sets + sft + count_rems) <= value.Length); #endif Vector256 <UInt32> mask = Mask256.LSV(count_rems); Avx2.MaskStore(v + count_sets, mask, Avx2.MaskLoad(v + count_sets + sft, mask)); } } Zeroset(value, count, (uint)sft); }
public static unsafe void LeftBlockShift(UInt32[] value, int sft) { #if DEBUG Debug <ArgumentOutOfRangeException> .Assert(sft >= 0); #endif if (checked (sft + Digits(value)) > value.Length) { throw new OverflowException(); } uint count = (uint)(value.Length - sft); uint count_sets = Mask256.UInt32Sets(count), count_rems = Mask256.UInt32Rems(count); fixed(UInt32 *v = value) { if (count_rems > 0) { #if DEBUG Debug <IndexOutOfRangeException> .Assert(checked (count_sets + sft + count_rems) <= value.Length); #endif Vector256 <UInt32> mask = Mask256.LSV(count_rems); Avx2.MaskStore(v + count_sets + sft, mask, Avx2.MaskLoad(v + count_sets, mask)); } for (uint i = count_sets; i >= Mask256.MM256UInt32s; i -= Mask256.MM256UInt32s) { #if DEBUG Debug <IndexOutOfRangeException> .Assert(checked (i + sft) <= value.Length); #endif Avx.Store(v + i + sft - Mask256.MM256UInt32s, Avx.LoadVector256(v + i - Mask256.MM256UInt32s)); } } Zeroset(value, 0, (uint)sft); }