コード例 #1
0
ファイル: MultiplayerMap.cs プロジェクト: vysiondev/Quaver
        /// <summary>
        ///     Called when the download button has been clicked
        /// </summary>
        /// <param name="sender"></param>
        /// <param name="e"></param>
        private void OnDownloadButtonClicked(object sender, EventArgs e)
        {
            // Go to song select if host
            if (OnlineManager.CurrentGame?.HostId == OnlineManager.Self.OnlineUser.Id)
            {
                var game   = (QuaverGame)GameBase.Game;
                var screen = game.CurrentScreen as MultiplayerScreen;
                screen?.Exit(() => new SelectScreen(screen), 0, QuaverScreenChangeType.AddToStack);
                return;
            }

            if (Game.MapsetId == -1 || !OnlineManager.CurrentGame.PlayersWithoutMap.Contains(OnlineManager.Self.OnlineUser.Id))
            {
                return;
            }

            if (CurrentDownload != null)
            {
                if (CurrentDownload.MapsetId == Game.MapsetId)
                {
                    NotificationManager.Show(NotificationLevel.Error, "The mapset is already downloading. Slow down!");
                    return;
                }

                // ReSharper disable twice DelegateSubtraction
                CurrentDownload.Progress.ValueChanged  -= OnDownloadProgressChanged;
                CurrentDownload.Completed.ValueChanged -= OnDownloadCompleted;
            }

            CurrentDownload = MapsetDownloadManager.Download(Game.MapsetId);
            CurrentDownload.Progress.ValueChanged  += OnDownloadProgressChanged;
            CurrentDownload.Completed.ValueChanged += OnDownloadCompleted;
        }
コード例 #2
0
        /// <summary>
        ///     Called when
        /// </summary>
        public void OnClicked()
        {
            var screen = (DownloadScreen)Container.View.Screen;

            // On the very first click of this mapset, set the bindables value
            // so that the download status can be aware of this clicked on mapset.
            if (screen.SelectedMapset.Value != this)
            {
                screen.SelectedMapset.Value = this;
                return;
            }

            if (Download != null)
            {
                NotificationManager.Show(NotificationLevel.Error, "This mapset is already downloading!");
                return;
            }

            screen.SelectedMapset.Value = null;

            // Begin downloading the map.
            Download = MapsetDownloadManager.Download(Mapset);

            if (Download == null)
            {
                return;
            }

            // Update the progress bar
            Download.Progress.ValueChanged += (o, e) => Progress.Bindable.Value = e.Value.ProgressPercentage;

            // Handle download completions.
            Download.Completed.ValueChanged += (o, e) =>
            {
                if (e.Value.Cancelled)
                {
                    NotificationManager.Show(NotificationLevel.Info, $"Cancelled download for mapset: {MapsetId}!");
                }
                else if (e.Value.Error == null)
                {
                    NotificationManager.Show(NotificationLevel.Success, $"Downloaded: {Mapset["artist"]} - {Mapset["title"]}!");

                    // Animate it off-screen
                    MoveToX(-Width, Easing.OutQuint, 400);

                    // Remove the mapset from the list and destroy it.
                    Container.Mapsets.Remove(this);
                    ThreadScheduler.RunAfter(Destroy, 450);

                    Container.RealignMapsets();
                }
                else
                {
                    NotificationManager.Show(NotificationLevel.Error, $"An error has occurred while downloading: {MapsetId}.");
                }
            };
        }