コード例 #1
0
ファイル: SocialHandler.cs プロジェクト: github-esme/Averte
        public static void HandleMapleChat(MapleConnection connection, InPacket packet)
        {
            MapleChatMode mode = (MapleChatMode)packet.ReadByte();

            switch (mode)
            {
            case MapleChatMode.InviteReceive:
            {
                if (MapleChat.Instance != null)
                {
                    return;         // NOTE: Invite is automatically ignored while being in a chat session.
                }

                string sender   = packet.ReadString();
                byte   unknown1 = packet.ReadByte();
                MapleChat.ID = packet.ReadInt();
                byte unknown2 = packet.ReadByte();

                DialogResult result = Main.Instance.Notify(sender + " has invited you to a chat. Would you like to join?", "Maple Chat", 0, false, true);

                if (result == DialogResult.Yes)
                {
                    connection.Send(SocialPacket.JoinMapleChat(MapleChat.ID));
                }
            }
            break;

            case MapleChatMode.InviteSent:
            {
            }
            break;
            }
        }
コード例 #2
0
        public static void HandleLogin(MapleConnection connection, InPacket packet)
        {
            LoginStatus status = (LoginStatus)packet.ReadByte();

            if (status == LoginStatus.Valid)
            {
                packet.Reset(packet.Length - 8);

                MapleConnection.User.SessionID = packet.ReadLong();

                connection.Send(LoginPacket.RequestWorldList());
            }
        }
コード例 #3
0
ファイル: GeneralHandler.cs プロジェクト: github-esme/Averte
 public static void HandlePing(MapleConnection connection, InPacket packet)
 {
     connection.Send(GeneralPacket.Pong());
 }