コード例 #1
0
    public void HandleEvent(UIControl control, int command, float wparam, float lparam)
    {
        if (control == returnButton || control == okButton)
        {
            MapUI.GetInstance().GetAudioPlayer().PlayAudio("Button");
            //gameObject.SetActiveRecursively(false);
            this.Hide();

            //if (ui != null)
            {
                MapUI.GetInstance().GetOptionsMenuUI().Show();
            }
        }
    }
コード例 #2
0
ファイル: OptionsMenuUI.cs プロジェクト: kidundead/ow
    public void HandleEvent(UIControl control, int command, float wparam, float lparam)
    {
        if (control == musicButtonOff)
        {
            musicButtonOn.Set(false);
            AudioListener.volume = 0;
            gameState.MusicOn    = false;
        }
        else if (control == musicButtonOn)
        {
            musicButtonOff.Set(false);
            AudioListener.volume = 100;
            gameState.MusicOn    = true;
            MapUI.GetInstance().GetAudioPlayer().PlayAudio("Button");
        }

        else if (control == creditsButton)
        {
            MapUI.GetInstance().GetAudioPlayer().PlayAudio("Button");
            creditsPanel.Show();
        }
        else if (control == returnButton)
        {
            MapUI.GetInstance().GetAudioPlayer().PlayAudio("Button");
            this.Hide();
            ui.GetMapUI().Show();
        }
        else if (control == shareButton)
        {
            string htm = GameApp.GetInstance().GetResourceConfig().shareHtm.text;

            Utils.ToSendMail("", "Call Of Mini: Zombies", htm);
        }
        else if (control == reviewButton)
        {
            Application.OpenURL("http://www.trinitigame.com/callofminizombies/review/");
        }
        else if (control == supportButton)
        {
            Utils.ToSendMail("*****@*****.**", "Call Of Mini: Zombies", "");
        }
    }
コード例 #3
0
    public void HandleEvent(UIControl control, int command, float wparam, float lparam)
    {
        if (buttonPressed)
        {
            return;
        }

        if (control == mapButtons[0])
        {
            GameObject.Destroy(GameObject.Find("Music"));
            MapUI.GetInstance().GetAudioPlayer().PlayAudio("Battle");
            FadeAnimationScript.GetInstance().FadeInBlack();
            fadeTimer.Name = "0";
            fadeTimer.SetTimer(2f, false);
            GameApp.GetInstance().Save();
            buttonPressed = true;
        }
        else if (control == mapButtons[1])
        {
            GameObject.Destroy(GameObject.Find("Music"));
            MapUI.GetInstance().GetAudioPlayer().PlayAudio("Battle");
            FadeAnimationScript.GetInstance().FadeInBlack();
            fadeTimer.Name = "1";
            fadeTimer.SetTimer(2f, false);
            GameApp.GetInstance().Save();
            buttonPressed = true;
        }
        else if (control == mapButtons[2])
        {
            GameObject.Destroy(GameObject.Find("Music"));
            MapUI.GetInstance().GetAudioPlayer().PlayAudio("Battle");
            FadeAnimationScript.GetInstance().FadeInBlack();
            fadeTimer.Name = "2";
            fadeTimer.SetTimer(2f, false);
            GameApp.GetInstance().Save();
            buttonPressed = true;
        }
        else if (control == mapButtons[3])
        {
            GameObject.Destroy(GameObject.Find("Music"));
            MapUI.GetInstance().GetAudioPlayer().PlayAudio("Battle");
            FadeAnimationScript.GetInstance().FadeInBlack();
            fadeTimer.Name = "3";
            fadeTimer.SetTimer(2f, false);
            GameApp.GetInstance().Save();
            buttonPressed = true;
        }
        else if (control == shopButton)
        {
            FadeAnimationScript.GetInstance().FadeInBlack(0.5f);
            fadeTimer.Name = "shop";
            fadeTimer.SetTimer(0.5f, false);
            buttonPressed = true;
        }
        else if (control == returnButton)
        {
            FadeAnimationScript.GetInstance().FadeInBlack(1);
            fadeTimer.Name = "return";
            fadeTimer.SetTimer(1f, false);
            buttonPressed = true;
        }
        else if (control == optionsButton)
        {
            this.Hide();
            MapUI.GetInstance().GetOptionsMenuUI().Show();
        }
    }
コード例 #4
0
ファイル: OptionsMenuUI.cs プロジェクト: kidundead/ow
    // Use this for initialization
    public OptionsMenuUI()
    {
        uiPos     = new OptionsMenuUIPosition();
        texPos    = new OptionsMenuTexturePosition();
        gameState = GameApp.GetInstance().GetGameState();


        buttonsMaterial   = UIResourceMgr.GetInstance().GetMaterial("Buttons");
        arenaMenuMaterial = UIResourceMgr.GetInstance().GetMaterial("ArenaMenu");


        background = new UIImage();
        background.SetTexture(arenaMenuMaterial,

                              ArenaMenuTexturePosition.Background, AutoRect.AutoSize(ArenaMenuTexturePosition.Background));
        background.Rect = AutoRect.AutoPos(uiPos.Background);



        daysPanel = new UITextImage();
        daysPanel.SetTexture(arenaMenuMaterial,

                             ArenaMenuTexturePosition.Panel, AutoRect.AutoSize(ArenaMenuTexturePosition.Panel));
        daysPanel.Rect = AutoRect.AutoPos(uiPos.DaysPanel);
        daysPanel.SetText(ConstData.FONT_NAME1, "DAY " + GameApp.GetInstance().GetGameState().LevelNum, ColorName.fontColor_darkorange);


        cashPanel = new CashPanel();


        soundPanel = new UITextImage();
        soundPanel.SetTexture(buttonsMaterial,

                              ButtonsTexturePosition.Label, AutoRect.AutoSize(ButtonsTexturePosition.Label));
        soundPanel.Rect = AutoRect.AutoPos(uiPos.SoundPanel);
        soundPanel.SetText(ConstData.FONT_NAME1, " SOUND", ColorName.fontColor_darkorange);

        musicButtonOff = new UITextSelectButton();
        musicButtonOff.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                  ButtonsTexturePosition.SoundButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonNormal));
        musicButtonOff.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                  ButtonsTexturePosition.SoundButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonPressed));
        musicButtonOff.Rect = AutoRect.AutoPos(uiPos.MusicButtonOff);
        musicButtonOff.SetText(ConstData.FONT_NAME1, " OFF", ColorName.fontColor_orange);



        musicButtonOn = new UITextSelectButton();
        musicButtonOn.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                 ButtonsTexturePosition.SoundButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonNormal));
        musicButtonOn.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                 ButtonsTexturePosition.SoundButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SoundButtonPressed));
        musicButtonOn.Rect = AutoRect.AutoPos(uiPos.MusicButtonOn);
        musicButtonOn.SetText(ConstData.FONT_NAME1, " ON", ColorName.fontColor_orange);

        if (gameState.MusicOn)
        {
            musicButtonOn.Set(true);
            musicButtonOff.Set(false);
        }
        else
        {
            musicButtonOn.Set(false);
            musicButtonOff.Set(true);
        }



        creditsButton = new UITextButton();
        creditsButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton));
        creditsButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.MiddleSizeButton));

        creditsButton.Rect = AutoRect.AutoPos(uiPos.CreditsButton);
        creditsButton.SetText(ConstData.FONT_NAME1, " CREDITS", ColorName.fontColor_orange);



        shareButton = new UITextButton();
        shareButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                               ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        shareButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                               ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));

        shareButton.Rect = AutoRect.AutoPos(uiPos.ShareButton);
        shareButton.SetText(ConstData.FONT_NAME1, " SHARE", ColorName.fontColor_darkorange);


        reviewButton = new UITextButton();
        reviewButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        reviewButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));

        reviewButton.Rect = AutoRect.AutoPos(uiPos.ReviewButton);
        reviewButton.SetText(ConstData.FONT_NAME1, " REVIEW", ColorName.fontColor_darkorange);



        supportButton = new UITextButton();
        supportButton.SetTexture(UIButtonBase.State.Normal, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonNormal, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));
        supportButton.SetTexture(UIButtonBase.State.Pressed, buttonsMaterial,

                                 ButtonsTexturePosition.ButtonPressed, AutoRect.AutoSize(ButtonsTexturePosition.SmallSizeButton));

        supportButton.Rect = AutoRect.AutoPos(uiPos.SupportButton);
        supportButton.SetText(ConstData.FONT_NAME1, " SUPPORT", ColorName.fontColor_darkorange);

        returnButton = new UIClickButton();
        returnButton.SetTexture(UIButtonBase.State.Normal, arenaMenuMaterial,

                                ArenaMenuTexturePosition.ReturnButtonNormal, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonNormal));
        returnButton.SetTexture(UIButtonBase.State.Pressed, arenaMenuMaterial,

                                ArenaMenuTexturePosition.ReturnButtonPressed, AutoRect.AutoSize(ArenaMenuTexturePosition.ReturnButtonPressed));

        returnButton.Rect = AutoRect.AutoPos(uiPos.ReturnButton);



        creditsPanel = new CreditsMenuUI();

        this.Add(background);
        this.Add(daysPanel);
        this.Add(cashPanel);
        this.Add(soundPanel);
        this.Add(musicButtonOff);
        this.Add(musicButtonOn);
        this.Add(creditsButton);
        this.Add(shareButton);
        this.Add(reviewButton);
        this.Add(supportButton);
        this.Add(returnButton);

        this.Add(creditsPanel);

        ui = MapUI.GetInstance();
        this.SetUIHandler(this);
    }