public void InitializeMapGeneratorShould() { var sizeGenerator = new MapSizeGenerator(5, 7); Assert.AreEqual(5, sizeGenerator.Height); Assert.AreEqual(7, sizeGenerator.Width); }
public Game(int width, int height, bool config = false) { this.config = config; mapSizeGenerator = new MapSizeGenerator(height, width); var map = mapSizeGenerator.NextController(); Plot = new PlotController(); Level = new Level(map, Plot); Player = new Player(); StepType = Step.Maze; }