public static void setEnemyResp() { MapScript mapScript = mapGO.GetComponent <MapScript>(); int mapSize = mapScript.getMapSize(); int mapCenter = mapSize / 2; enemyRespawn[1] = new Vector3(mapCenter, 0.5f, mapSize - 2); enemyRespawn[0] = new Vector3(1f, 0.5f, mapSize - 2); enemyRespawn[2] = new Vector3(mapSize - 2, 0.5f, mapSize - 2); }