コード例 #1
0
    public void SaveMap(string savename)
    {
        //MapTools mode
        if (MapToolsMode)
        {
            MapSaveManager.SaveMap(CurrentMap, MapToolsUI.Savename);
        }
        else
        {
            MapSaveManager.SaveMap(CurrentMap, savename);
        }

        GD.Print("SaveMap pressed");
    }
コード例 #2
0
    //MapTools mode
    public void LoadMapMT()
    {
        //Was there any map before?
        if (CurrentMap != null)
        {
            ResetVisualMap();
        }

        //loading in the map
        CurrentMap = MapSaveManager.LoadMap(MapToolsUI.Savename);

        //Showing it in
        if (CurrentMap != null)
        {
            ShowMap();
        }
        else
        {
            GD.Print("Map loading failed");
        }
    }
コード例 #3
0
 //MapTools mode
 public void SaveMapMT()
 {
     MapSaveManager.SaveMap(CurrentMap, MapToolsUI.Savename);
     GD.Print("SaveMap pressed");
 }