private void findCorners() { mapRectangle = new MapRectangle(); MyPoint SW_Mercator = new MyPoint(centerMercator.x - widthMercatorX / 2.0f, centerMercator.y - heightMercatorY / 2.0f); MyPoint NE_Mercator = new MyPoint(centerMercator.x + widthMercatorX / 2.0f, centerMercator.y + heightMercatorY / 2.0f); MyPoint mapCenterMeters = new MyPoint(gameObject.transform.position.x, gameObject.transform.position.z); mapRectangle.setCorners(SW_Mercator, NE_Mercator, mapCenterMeters); }