コード例 #1
0
    public void GenerateMapObject()
    {
        float   regionX    = setting.MapSideLength + transform.localPosition.x;
        float   regionY    = setting.MapSideLength + transform.localPosition.z;
        Vector2 regionSize = new Vector2(regionX, regionY);

        MapObjectGenerator.Generate(regionSize, setting.MapHeight, transform, setting.objectsDistribution);
    }
コード例 #2
0
 public BattleMapUnmasker(BattleStageHolder holder, MapObjectGenerator mapObjectGenerator)
 {
     this.holder             = holder;
     this.mapObjectGenerator = mapObjectGenerator;
 }