UpdateMap() private method

private UpdateMap ( int LevelNo ) : void
LevelNo int
return void
コード例 #1
0
    /// <summary>
    /// Opens the map UI
    /// </summary>
    /// <returns><c>true</c>, if map was opened, <c>false</c> otherwise.</returns>
    public bool OpenMap()
    {
        MapInteraction.UpdateMap(GameWorldController.instance.LevelNo);

        if (GameWorldController.instance.getMus() != null)
        {
            GameWorldController.instance.getMus().InMap = true;
        }
        UWHUD.instance.MessageScroll.Clear();
        UWHUD.instance.ContextMenu.text = "";
        UWHUD.instance.RefreshPanels(UWHUD.HUD_MODE_MAP);

        return(true);
    }
コード例 #2
0
ファイル: Map.cs プロジェクト: siveon/UnderworldExporter
    /// <summary>
    /// Opens the map UI
    /// </summary>
    /// <returns><c>true</c>, if map was opened, <c>false</c> otherwise.</returns>
    public bool OpenMap()
    {
        UWCharacter.Instance.playerMotor.jumping.enabled = false;
        MapInteraction.UpdateMap(GameWorldController.instance.LevelNo);
        WindowDetectUW.InMap = true;
        if (_RES != GAME_UW2)
        {
            if (GameWorldController.instance.getMus() != null)
            {
                GameWorldController.instance.getMus().InMap = true;
            }
        }
        UWHUD.instance.MessageScroll.Clear();
        UWHUD.instance.ContextMenu.text = "";
        UWHUD.instance.RefreshPanels(UWHUD.HUD_MODE_MAP);

        return(true);
    }
コード例 #3
0
    /// <summary>
    /// Opens the map UI
    /// </summary>
    /// <returns><c>true</c>, if map was opened, <c>false</c> otherwise.</returns>
    public bool OpenMap(int levelno)
    {
        Time.timeScale       = 0f;
        WindowDetectUW.InMap = true;
        UWHUD.instance.RefreshPanels(UWHUD.HUD_MODE_MAP);
        UWCharacter.Instance.playerMotor.jumping.enabled = false;
        MapInteraction.UpdateMap(levelno);

        if (_RES != GAME_UW2)
        {
            if (MusicController.instance != null)
            {
                MusicController.instance.InMap = true;
            }
        }
        UWHUD.instance.MessageScroll.Clear();
        UWHUD.instance.ContextMenu.text = "";


        return(true);
    }
コード例 #4
0
 public void OnClick()
 {
     MapInteraction.instance.CurrentWorld = world;
     MapInteraction.UpdateMap((int)world);
 }