public Map GetMap(uint mapId) { if (MapInfoDict.ContainsKey(mapId)) { return(MapInfoDict[mapId]); } return(null); }
public bool AddMap(uint mapId, Map map) { if (MapInfoDict.ContainsKey(mapId) || map == null) { Console.WriteLine("{0} is exist in the MapMgr!", mapId); return(false); } MapInfoDict[mapId] = map; return(true); }
public void UnInit() { MapInfoDict.Clear(); NavMeshMap.Clear(); }
public void DelMap(uint mapId) { MapInfoDict.Remove(mapId); }