public void SetupTeam(e_Teams _team, TeamManager _tm, HealthBar _hp) { team = _team; _teamManager = _tm; _healthBar = _hp; teamColor = HelperClass.GetColor((int)team); _meshRenderer.material.color = teamColor; _mapIcon.ChangeColor((int)team); }
public void SetupTeam(e_Teams _team, TeamManager _tm, HealthBar _hp) { team = _team; _teamManager = _tm; _healthBar = _hp; teamColor = HelperClass.GetColor((int)team); _meshRenderer.material.color = teamColor; _mapIcon.ChangeColor((int)team); }