コード例 #1
0
ファイル: AddWorldPopup.cs プロジェクト: TheDireMaster/fCraft
        void SelectGenerator(MapGenerator newGen)
        {
            int genIndex = cGenerator.Items.IndexOf(newGen.Name);

            if (cGenerator.SelectedIndex != genIndex)
            {
                cGenerator.SelectedIndex = genIndex;
                return;
            }

            generatorParamsPanel.SuspendLayout();
            if (genGui != null)
            {
                generatorParamsPanel.Controls.Clear();
                genGui.Dispose();
                genGui = null;
            }

            generator = newGen;

            // make sure the map dimensions do not conflict with generator's settings
            if (nMapWidth.Value < generator.MinSupportedMapDimension)
            {
                nMapWidth.Value = generator.MinSupportedMapDimension;
            }
            if (nMapLength.Value < generator.MinSupportedMapDimension)
            {
                nMapLength.Value = generator.MinSupportedMapDimension;
            }
            if (nMapHeight.Value < generator.MinSupportedMapDimension)
            {
                nMapHeight.Value = generator.MinSupportedMapDimension;
            }

            // create GUI
            genGui       = MapGenGuiUtil.GetGuiForGenerator(newGen).CreateGui();
            genGui.Width = generatorParamsPanel.Width;
            generatorParamsPanel.Controls.Add(genGui);
            SetGenParams(generator.CreateDefaultParameters());
            generatorParamsPanel.ResumeLayout();
            generatorParamsPanel.PerformLayout();

            // clear existing presets
            for (int i = tsbLoadPreset.DropDownItems.Count; i > 4; i--)
            {
                var item = tsbLoadPreset.DropDownItems[0];
                tsbLoadPreset.DropDownItems.RemoveAt(0);
                item.Dispose();
            }

            // add new presets
            tsbDefaultPreset.Text = generator.Presets[0];
            foreach (string presetName in generator.Presets.Skip(1))
            {
                tsbLoadPreset.DropDownItems.Insert(0, new ToolStripMenuItem(presetName));
            }
        }
コード例 #2
0
        void SelectGenerator(MapGenerator newGen)
        {
            int genIndex = cGenerator.Items.IndexOf(newGen.Name);

            if (cGenerator.SelectedIndex != genIndex)
            {
                cGenerator.SelectedIndex = genIndex;
                return;
            }

            generatorParamsPanel.SuspendLayout();
            if (genGui != null)
            {
                generatorParamsPanel.Controls.Clear();
                genGui.Dispose();
                genGui = null;
            }

            generator = newGen;
            genGui    = MapGenGuiUtil.GetGuiForGenerator(newGen).CreateGui();

            genGui.Width = generatorParamsPanel.Width;
            generatorParamsPanel.Controls.Add(genGui);
            SetGenParams(generator.CreateDefaultParameters());
            generatorParamsPanel.ResumeLayout();
            generatorParamsPanel.PerformLayout();

            // clear existing presets
            for (int i = tsbLoadPreset.DropDownItems.Count; i > 4; i--)
            {
                var item = tsbLoadPreset.DropDownItems[0];
                tsbLoadPreset.DropDownItems.RemoveAt(0);
                item.Dispose();
            }

            // add new presets
            tsbDefaultPreset.Text = generator.Presets[0];
            foreach (string presetName in generator.Presets.Skip(1))
            {
                tsbLoadPreset.DropDownItems.Insert(0, new ToolStripMenuItem(presetName));
            }
        }