public void Setup() { GameObject trailDisplayObject = new GameObject(); display = trailDisplayObject.AddComponent <TrailDisplay> (); display.material = new Material(Shader.Find("Unlit/Color")); MapMetadata metadata = MapDataImporter.ReadMetadata("Assets/Resources/testData.txt"); display.mapData = MapDataImporter.ReadMapData("Assets/Resources/testData.txt", metadata); display.labelGameObject = new GameObject(); display.trailName = ""; }
public void Setup() { GameObject nodeGameObject = new GameObject(); GameObject POIDisplayObject = new GameObject(); nodeGameObject.AddComponent <SpriteRenderer> (); display = POIDisplayObject.AddComponent <POIDisplay> (); display.nodeGameObject = nodeGameObject; icon = new Icon(); icon.sprite = new Sprite(); MapMetadata metadata = MapDataImporter.ReadMetadata("Assets/Resources/testData.txt"); display.mapData = MapDataImporter.ReadMapData("Assets/Resources/testData.txt", metadata); }
public void Setup() { metadata = (BinaryFileMetadata)MapDataImporter.ReadMetadata("Assets/Resources/MapData_BinaryTestData/testBinaryMapFile.hdr", MapDataType.Binary); mapdata = MapDataImporter.ReadMapData("Assets/Resources/MapData_BinaryTestData/testBinaryMapFile.bin", metadata, MapDataType.Binary); precision = 0.001F; }
public void DataFromSampleFileReturnsNullWhenNcolsIsZero() { MapMetadata metadata2 = MapDataImporter.ReadMetadata("Assets/Resources/testData2_badDataForTesting.txt"); MapData mapdata2 = MapDataImporter.ReadMapData("Assets/Resources/testData2_badDataForTesting.txt", metadata2); Assert.True(mapdata2 == null, "MapDataImporter did not return null when source data ncols was 0."); }
public void Setup() { metadata = (ASCIIGridMetadata)MapDataImporter.ReadMetadata("Assets/Resources/testData.txt"); mapdata = MapDataImporter.ReadMapData("Assets/Resources/testData.txt", metadata); }