コード例 #1
0
    public void DoBeforeDestroy()
    {
//				GameObject cloner = Instantiate (clone, transform.position, transform.rotation) as GameObject;
//		GameObject power = Instantiate (powerup, transform.position, transform.rotation) as GameObject;
        hitPoints--;
        if (hitPoints <= 0)
        {
            CreateWord();
            if (!mapControllerScript.isLastStroke)
            {
                mapControllerScript.CallNextStrokeAfter1Sec();
            }

            Destroy(mesh);
        }
    }