コード例 #1
0
ファイル: MapUI.cs プロジェクト: Diggery/SuperSneak
    void Start()
    {
        GameObject mapControlObj = GameObject.Find("MapControl");
        mapControl = mapControlObj.GetComponent<MapControl>();

        Transform textBox = transform.Find("UpperLeft/TextBox");
        mapControl.SetTextBox(textBox.GetComponent<MapTextBox>());

        upperLeft = transform.Find("UpperLeft");
        Camera.main.transform.GetComponent<UIManager>().lockToEdge(upperLeft);

        upperRight = transform.Find("UpperRight");
        Camera.main.transform.GetComponent<UIManager>().lockToEdge(upperRight);
        upperRight.gameObject.AddComponent<InputRepeater>().SetTarget(mapControl.transform);

        lowerLeft = transform.Find("LowerLeft");
        Camera.main.transform.GetComponent<UIManager>().lockToEdge(lowerLeft);
        Transform playerName = lowerLeft.Find("PlayerName");
        Transform playerScore = lowerLeft.Find("PlayerScore");

        lowerRight = transform.Find("LowerRight");
        Camera.main.transform.GetComponent<UIManager>().lockToEdge(lowerRight);
        Transform enemyName = lowerRight.Find("EnemyName");
        Transform enemyScore = lowerRight.Find("EnemyScore");

        mapControl.InitScoreboard(playerName, playerScore, enemyName, enemyScore);
    }