public void Initialize() { moveBlock = new MoveBlock(this, new Vector2(320, 320), 3); Device.Camera.Initializa(Vector2.Zero); IsEndFlag = false; player = new Player(this, map2); robot = new Robot(this, map2, 5); characterManager = new CharacterManager(); characterManager.Initialize(); characterManager.Add(new Player(this, map2)); characterManager.Add(player); characterManager.Add(robot); characterManager.Add(moveBlock); bullets = new List <Bullet>(); timer = new CountDownTimer(30.0f); timerUI = new TimerUI(timer); map2.Initialize(); }