/// <summary> /// Removes the reference to the manual platform once the player avatar leaves it. /// </summary> /// <param name="platform">Platform</param> public void LeaveManualPlatform(ManualPlatform platform) { if (this.manualPlatform == platform) { this.manualPlatform = null; this.isOverlappingManualPlatform = false; } }
/// <summary> /// Sets the manual platform the player avatar is on. /// </summary> /// <param name="platform">Platform</param> public void OverlapManualPlatform(ManualPlatform platform) { this.manualPlatform = platform; this.isOverlappingManualPlatform = true; }