static void MenuGenerateGridAll() { State newState = new State(1); newState.scale = new Vector3(0.2f, 0.2f, 0.2f); int b = 1; for (int x = 0; x < 20; x++) { for (int y = 0; y < 15; y++) { newState.position.x = 0f + x; newState.position.y = 0f + y; Manipulate.CreateObject(newState, b); b++; if (b > 17 && b < 25) { b = 25; } if (b > 89 && b < 144) { b = 144; } if (b == 206) { b = 207; } if (b > 251) { b = 1; } } } }
static void MenuDuplicate() { State newState = cloneExistingState(); Manipulate.CreateObject(newState, cloneExistingB()); }