コード例 #1
0
        private void Dispose(Boolean disposing)
        {
            WriteLog(Name + "线程池释放资源");
            if (Threads != null && Threads.Count > 0)
            {
                lock (SyncLock_Threads)
                {
                    if (Threads != null && Threads.Count > 0)
                    {
                        for (int i = Threads.Count - 1; i >= 0; i--)
                        {
                            if (Threads[i] != null)
                            {
                                Threads[i].Dispose();
                            }
                            Threads.RemoveAt(i);
                        }
                    }
                }
            }

            if (ManagerThread != null && ManagerThread.IsAlive)
            {
                ManagerThread.Abort();
            }

            if (_Event != null)
            {
                _Event.Close();
            }
        }
コード例 #2
0
        public override void Start()
        {
            this.ShopState = State.Working;
            ManagerThread.Start();

            PrintConsole("Магазин открыт", ConsoleColor.Green);

            while (this.ShopState == State.Working)
            {
                Thread.Sleep(this.Random.Next(300, 500));

                if (this.riseNewBuyer != null && this.ShopState == State.Working)
                {
                    this.riseNewBuyer(this, new Buyer(++newBuyerId));
                }
            }
        }