public void Display(int numberOfBuilding) { title.text = LocalizationManager.instance.StringForKey("ManagersPanel_Title"); title_desc.text = LocalizationManager.instance.StringForKey("ManagersPanel_TitleDesc"); if (panels == null) { panels = new List <ManagerPanel>(); } for (int managerIndex = 0; managerIndex < GameData.instance.numberOfManagers; managerIndex++) { if (!PlayerManager.instance.HasBoughtManager(managerIndex)) { ManagerPanel panel = Instantiate(managerPanelPrefab, scrollViewContent); panel.Initialize(managerIndex); panels.Add(panel); if (numberOfBuilding != panel.numberOfBuilding) { panel.GetComponent <Transform>().gameObject.SetActive(false); } } } if (PlayerPrefs.GetInt("ManagersPopup") != 1) { FindObjectOfType <TutorialManager>().PlayTutorialStep(3); PlayerPrefs.SetInt("ManagersPopup", 1); } animator.SetTrigger("Show"); }
private void TeacherForm_Load(object sender, EventArgs e) { if (j == 1) { ManagerPanel.Hide(); } }
private void AddExhibitSpase_Click(object sender, EventArgs e) { Floore_Scheme.Image = OriginalScheme; isChange = true; Floor_Name.Text = "Выберите позицию новой точки на схеме"; AdministratorPanel.Hide(); ManagerPanel.Hide(); Cansel.Show(); }
public Client() { root = 0; bridge = new Bridge(); isManager = false; isAdmin = false; InitializeComponent(); Cansel.Hide(); LB.Hide(); ManagerPanel.Hide(); AdministratorPanel.Hide(); RefreshAllUseableFloor(); Scheme = new Bitmap(Floore_Scheme.Width, Floore_Scheme.Height); RefreshFloor(); }
private void UseRoot(int root) { switch (root) { case 0: { Autorization.Show(); AdministratorPanel.Hide(); ManagerPanel.Hide(); isManager = false; isAdmin = false; break; } case 1: { Autorization.Hide(); AdministratorPanel.Hide(); ManagerPanel.Show(); isManager = true; isAdmin = false; break; } case 2: { Autorization.Hide(); AdministratorPanel.Show(); ManagerPanel.Show(); isManager = true; isAdmin = true; break; } default: { Autorization.Show(); AdministratorPanel.Hide(); ManagerPanel.Hide(); isManager = false; isAdmin = false; break; } } RefreshAllFloorList(); RefreshFloor(); }
/// <summary>Displays the popup.</summary> public override void Display() { //instantiate a list of the upgrade panels which the player hasn't yet bought if (panels == null) { panels = new List <ManagerPanel>(); } for (int managerIndex = 0; managerIndex < GameData.instance.numberOfManagers; managerIndex++) { if (!PlayerManager.instance.HasBoughtManager(managerIndex)) { ManagerPanel panel = Instantiate(managerPanelPrefab, scrollViewContent); panel.Initialize(managerIndex); panels.Add(panel); } } //and set the popup to be visible SetVisibleInteractable(true); }