private void Start() { inventory = GameObject.FindGameObjectWithTag("Inventory").GetComponent <Inventory>(); inventoryToolbar = GameObject.FindGameObjectWithTag("InventoryToolbar").GetComponent <InventoryToolbar>(); var itemGo = ManageItems.CreateItem(4); inventoryToolbar.AddItem(itemGo); var itemGo2 = ManageItems.CreateItem(11); // TODO a enlever juste pour tester (torche) inventoryToolbar.AddItem(itemGo2); }
public void Post([FromBody] Item value) { ManageItems mngItem = new ManageItems(); mngItem.CreateItem(value); }