// Use this for initialization void Start() { textyPoo = FindObjectOfType <ManaText>(); mana = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <Mana>(); enemycounter = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <EnemyCounter>(); sm = GameObject.FindGameObjectWithTag("SceneManager").GetComponent <SM_tower_defense>(); nav = GetComponent <EnemyNavigation>(); enemycounter.register(gameObject); }