public static bool IsManaLowFor(this Obj_AI_Hero t, ManaPercent manaPercent = ManaPercent.Lane) { switch (manaPercent) { case ManaPercent.Lane: return(t.ManaPercent < Program.Config.Item("Lane.Mana").GetValue <Slider>().Value); case ManaPercent.Jungle: return(t.ManaPercent < Program.Config.Item("Jungle.Mana").GetValue <Slider>().Value); default: return(t.ManaPercent < Program.Config.Item("Lane.Mana").GetValue <Slider>().Value); } }
public static bool IsManaLowFor(this AIHeroClient t, ManaPercent manaPercent = ManaPercent.Lane) { return true; /* switch (manaPercent) { case ManaPercent.Lane: return t.ManaPercent < Program.Config.Item("Lane.Mana").GetValue<Slider>().Value; case ManaPercent.Jungle: return t.ManaPercent < Program.Config.Item("Jungle.Mana").GetValue<Slider>().Value; default: return t.ManaPercent < Program.Config.Item("Lane.Mana").GetValue<Slider>().Value; } */ }
public static bool IsManaLowFor(this AIHeroClient t, ManaPercent manaPercent = ManaPercent.Lane) { return(true); /* * switch (manaPercent) * { * case ManaPercent.Lane: * return t.ManaPercent < Program.Config.Item("Lane.Mana").GetValue<Slider>().Value; * * case ManaPercent.Jungle: * return t.ManaPercent < Program.Config.Item("Jungle.Mana").GetValue<Slider>().Value; * * default: * return t.ManaPercent < Program.Config.Item("Lane.Mana").GetValue<Slider>().Value; * * } */ }