protected virtual void Start() { player = GetLinkedObject("player_obj"); health = GetLinkedObject("health_obj").GetComponent <Hp>(); stamina = GetLinkedObject("stamina_obj").GetComponent <Stamina>(); stamina_img = stamina.GetComponent <CompImage>(); leftamina_img = GetLinkedObject("leftamina_bar").GetComponent <CompImage>(); mana = GetLinkedObject("mana_obj").GetComponent <Mana>(); mana_img = mana.GetComponent <CompImage>(); left_mana_img = GetLinkedObject("leftmana_bar").GetComponent <CompImage>(); audio = player.GetComponent <CompAudio>(); movement = player.GetComponent <MovementController>(); anim_controller = GetComponent <CompAnimation>(); damage_feedback = player.GetComponent <DamageFeedback>(); characters_manager = player.GetComponent <CharactersManager>(); enemy_manager = GetLinkedObject("player_enemies_manager").GetComponent <EnemiesManager>(); play_breathing_audio = false; currently_playing_b_audio = false; force_audio = false; }