コード例 #1
0
 // Start is called before the first frame update
 void Start()
 {
     control_turn = controlTrun.GetComponent <ControlTrun>();
     control_bar  = controlBar.GetComponent <ControlBar>();
     make_chara   = makeChara.GetComponent <MakeChar>();
     chara_ob     = make_chara.chara_ob;
     charas       = make_chara.charas;
     enemy_ob     = make_chara.enemy_ob;
     enemies      = make_chara.enemies;
     time_all     = (charas[0].getTime() + charas[1].getTime() + charas[2].getTime());
     audioSource  = GetComponent <AudioSource>();
 }
コード例 #2
0
ファイル: Program.cs プロジェクト: makiroggers/Terminal_RPG
            public MakeChar(int numSelect, string charName)
            {
                int    Choice   = numSelect;
                string CharName = charName;

                switch (Choice)
                {
                case 1:
                    System.Console.WriteLine("You chose to live it up as a human in a fantasy game!");
                    System.Console.WriteLine(Program.newLine);
                    System.Console.ReadKey();
                    Human_Choices humanPlayer = new Human_Choices(charName);
                    break;

                case 2:
                    System.Console.WriteLine("You chose wizard!");
                    System.Console.ReadKey();
                    Wizard_Choices wizardPlayer = new Wizard_Choices(charName);
                    break;

                case 3:
                    System.Console.WriteLine("You chose samurai!");
                    System.Console.ReadKey();
                    Samurai_Choices samuraiPlayer = new Samurai_Choices(charName);
                    break;

                case 4:
                    System.Console.WriteLine("You chose ninja!");
                    System.Console.ReadKey();
                    Ninja_Choices ninjaPlayer = new Ninja_Choices(charName);
                    break;

                default:
                    System.Console.WriteLine("You entered an invalid choice. Please try again.");
                    System.Console.ReadKey();
                    numSelect = Convert.ToInt32(Console.ReadLine());
                    System.Console.WriteLine(Program.newLine);
                    MakeChar player = new MakeChar(numSelect, charName);
                    break;
                }
            }
コード例 #3
0
ファイル: Program.cs プロジェクト: makiroggers/Terminal_RPG
        // Method used to invoke a new game and select a character
        public void Start_Game()
        {
            int    numSelect;
            string charName;

            // Script for starting the game
            System.Console.WriteLine("\nFirst things first. Let's get acquainted!");
            System.Console.ReadKey();
            System.Console.WriteLine(newLine);
            System.Console.WriteLine("What's your favorite color?");
            System.Console.WriteLine(newLine);
            // Intentionally does nothing
            Console.ReadLine();
            System.Console.WriteLine(newLine);
            System.Console.WriteLine("Hmm... well that's a, uh, choice now, isn't it? Maybe we should try an easier one.\n");
            System.Console.WriteLine(newLine);
            System.Console.ReadKey();
            System.Console.WriteLine("So what's your name?");
            System.Console.WriteLine(newLine);
            // User input for name
            charName = Console.ReadLine();
            System.Console.WriteLine("Great job {0}, I knew you could do it!", charName);
            System.Console.WriteLine(newLine);
            System.Console.ReadKey();
            System.Console.WriteLine("Now, please enter a number to choose which character you would like to play.");
            System.Console.WriteLine(newLine);
            System.Console.WriteLine("1. Human");
            System.Console.WriteLine(newLine);
            System.Console.WriteLine("2. Wizard");
            System.Console.WriteLine(newLine);
            System.Console.WriteLine("3. Samurai");
            System.Console.WriteLine(newLine);
            System.Console.WriteLine("4. Ninja");
            System.Console.WriteLine(newLine);
            // User input for character class
            numSelect = Convert.ToInt32(Console.ReadLine());
            System.Console.WriteLine(newLine);

            MakeChar player = new MakeChar(numSelect, charName);
        }