void Start() { int i; refObj = GameObject.Find("MakeBookSceneManager"); objSelectCardExplain = refObj.GetComponent <MakeBookSceneManager>().objSelectCardExplain; objBackImage = refObj.GetComponent <MakeBookSceneManager>().objBackImage; r = GetComponent <RectTransform>(); for (i = 0; i < DECKCARD_NUM; i++) { objDeckCard[i] = GameObject.Find("deckcard" + i.ToString()).gameObject as GameObject; } startR = r.localPosition; m1 = refObj.GetComponent <MakeBookSceneManager>(); c1 = refObj.GetComponent <CardData>(); objSelectCardExplain.SetActive(false); }
// Use this for initialization void Start() { refObj = GameObject.Find("MakeBookSceneManager"); c1 = refObj.GetComponent <CardData>(); m1 = refObj.GetComponent <MakeBookSceneManager>(); }