public static int Int(int min, int max) { if (MainThreadTest.OnMainThread()) { return(UnityEngine.Random.Range(min, max)); } else { return(random.Next(min, max)); } }
public static bool Bool() { if (MainThreadTest.OnMainThread()) { return(UnityEngine.Random.Range(0, 2) == 0); } else { return(random.Next(0, 2) == 0); } }
public static float Float(float min, float max) { if (MainThreadTest.OnMainThread()) { return(UnityEngine.Random.Range(min, max)); } else { return((float)((random.NextDouble() * (max - min)) + min)); } }
public static T EnumValue <T>() where T : struct, IConvertible { if (!typeof(T).IsEnum) { throw new ArgumentException("T must be an enumerated type."); } var values = Enum.GetValues(typeof(T)); if (MainThreadTest.OnMainThread()) { return((T)values.GetValue(UnityEngine.Random.Range(0, values.Length))); } else { return((T)values.GetValue(random.Next(values.Length))); } }