public override void StartAnimation(IAnimationManager animationManager) { base.StartAnimation(animationManager); int round = game.round + 1; MainText.Show("Round " + round, game.GetPlayerForRound(round).playerName, 2f); Invoke("EndAnimation", 2f); }
public override void StartAnimation(IAnimationManager animationManager) { base.StartAnimation(animationManager); int round = game.round + 1; MainText.Show("Round " + round, game.GetPlayerForRound(round).playerName, 2f); Invoke("EndAnimation", 2f); }