public void LoadContent(MainPlayScreen screen) { this.screen = screen; var animationSpriteSheet = CONTENT_MANAGER.Sprites["animation"]; font = MainPlayScreen.font; var frames = JsonConvert.DeserializeObject <List <KeyValuePair <string, Rectangle> > >(File.ReadAllText(@"Content/sprite/animation.json")); var anims = new List <Animation>(); var animnames = Enum.GetNames(typeof(AnimationName)); foreach (var an in animnames) { anims.Add(LoadAnimation(an, frames)); } animatedEntity = new AnimatedEntity(IsoPos, VT2.Zero, Color.White, 0.4f, Constant.SCALE); animatedEntity.LoadContent(animationSpriteSheet); animatedEntity.AddAnimation(anims); animatedEntity.PlayAnimation(AnimationName.idle_right.ToString()); walksfx = CONTENT_MANAGER.Sounds["footstep"].CreateInstance(); walksfx.Volume = 0f; leversfx = CONTENT_MANAGER.Sounds["lever"].CreateInstance(); floorswitchpressedsfx = CONTENT_MANAGER.Sounds["switch_pressed"].CreateInstance(); floorswitchreleasedsfx = CONTENT_MANAGER.Sounds["switch_released"].CreateInstance(); timer = new Timer(); }
private static Behaviour ShowDialog(string content) { MainPlayScreen mainPlayScreen = (MainPlayScreen)SCREEN_MANAGER.GetScreen("MainPlayScreen"); return((activator, self) => { mainPlayScreen.timer.Stop(); mainPlayScreen.msgbox.Show(content.ProcessAnnotation()); mainPlayScreen.gameStates.Push(GameState.ShowDialog); }); }
private static Behaviour ExitGame() { MainPlayScreen mainPlayScreen = (MainPlayScreen)SCREEN_MANAGER.GetScreen("MainPlayScreen"); return((a, s) => { mainPlayScreen.isExit = true; mainPlayScreen.CurrentGameState = GameState.Exit; mainPlayScreen.msgbox.Show("Exitting game.", "OK"); }); }
private static Behaviour Win(string nextlvl = null) { MainPlayScreen mainPlayScreen = (MainPlayScreen)SCREEN_MANAGER.GetScreen("MainPlayScreen"); return((activator, self) => { mainPlayScreen.isWin = true; if (!string.IsNullOrEmpty(nextlvl)) { mainPlayScreen.isBehaviourChangeMap = true; mainPlayScreen.MapName = nextlvl; } }); }
private static Behaviour ShowDialog() { MainPlayScreen mainPlayScreen = (MainPlayScreen)SCREEN_MANAGER.GetScreen("MainPlayScreen"); return((activator, self) => { if (self.Memory.Count == 0) { return; } mainPlayScreen.timer.Stop(); var content = self.Memory.Pop(); mainPlayScreen.msgbox.Show(content.ProcessAnnotation()); mainPlayScreen.gameStates.Push(GameState.ShowDialog); }); }
private void InitScreen() { var playscreen = new MainPlayScreen(GraphicsDevice) { MapName = CONTENT_MANAGER.MapName ?? "menu" }; TransitionScreen transitionScreen = new TransitionScreen(GraphicsDevice) { StartingDirectory = Path.Combine(CONTENT_MANAGER.LocalRootPath, "map"), SearchPattern = "*.tmx", CallBack = x => { playscreen.MapName = x; SCREEN_MANAGER.GotoScreen("MainPlayScreen"); } }; SCREEN_MANAGER.AddScreen(playscreen); SCREEN_MANAGER.AddScreen(transitionScreen); SCREEN_MANAGER.GotoScreen("MainPlayScreen"); SCREEN_MANAGER.Init(); }
public void LoadContent(MainPlayScreen screen) { spritesheet = MainPlayScreen.spritesheet; }