コード例 #1
0
 void Start()
 {
     nextStep         = 0.0f;
     isMoving         = false;
     mainMonster      = FindObjectOfType <MainMonsterMovement> ();
     secondaryMonster = FindObjectOfType <Secondary_Monster>();
 }
コード例 #2
0
    void Start()
    {
        if (gameObject.transform.rotation.y != 0)
        {
            isOpen = true;
        }

        mainMonster = FindObjectOfType <MainMonsterMovement> ();
    }
コード例 #3
0
 // Use this for initialization
 private void Start()
 {
     m_CharacterController = GetComponent <CharacterController>();
     m_Camera = Camera.main;
     m_OriginalCameraPosition = m_Camera.transform.localPosition;
     m_FovKick.Setup(m_Camera);
     m_HeadBob.Setup(m_Camera, m_StepInterval);
     m_StepCycle   = 0f;
     m_NextStep    = m_StepCycle / 2f;
     m_Jumping     = false;
     m_AudioSource = GetComponent <AudioSource>();
     m_MouseLook.Init(transform, m_Camera.transform);
     mainMonster = FindObjectOfType <MainMonsterMovement> ();
 }