public override void Exit() { base.Exit(); Program.Instance.Interface.ClearInterface(); if (MainMenuMusic != null) { MainMenuMusic.Stop(); } MainMenuMusic = null; }
public void ResetGame() { points = 0; currentLevel = 1; fruitCounter = 0; easterBlocks = 0; lives = MAX_LIVES; MainMenuMusic music = GameObject.FindObjectOfType <MainMenuMusic>(); music.Stop(); }
void Start() { MainMenuMusic music = GameObject.FindObjectOfType <MainMenuMusic>(); if (music.source != null) { music.Stop(); music.source.enabled = false; } music.source = GameObject.Find("PacmanTheme").GetComponent <AudioSource>(); music.source.enabled = true; music.source.Play(); levelLoading = false; gameManager = FindObjectOfType <GameManager>(); gameManager.SetPacmanAsGame(); playerPosition = transform.position; dest = transform.position; addUnlockedFruits(gameManager.getFruitCounter()); pointsText = GameObject.Find("LivesText").GetComponent <Text>(); pointsText.text = "Lives: " + gameManager.lives; pointsText = GameObject.Find("PointsText").GetComponent <Text>(); pointsText.text = "Points: " + gameManager.points; }
public void OnButton1Click() { GameObject.Find("Main Camera").GetComponent <AudioListener>().enabled = false; music.Stop(); SceneManager.LoadScene("arkanoid1"); }
public void StopMainMenuMusicAudio() { MainMenuMusic.Stop(); }